RULES:
-No screenshots of your roles. God that caused hell last game. You can copy and paste or what have you your role information, but no videos, screenshots, or any of that crap.
-No cheating, no sharing accounts.
-This is my first time hosting...so if you're going to become pedantic or bitch about something while I'm learning, I'll be liable to mute/kill you. I'll take feedback, just be cordial.
-It is a common thing for mafia to badger the host/players into changing the night/day cycles. So...we will decide how long a night or day will last in a poll above - either twenty eight or forty eight hours.
-Regardless, days and nights will end 10:00 PM MST...that should be 8:00PM for west coast, and midnight for east, which is about when I've notice cycles end. (It should be notice that we usually work out abut 9-10, so I might not update until eleven or midnight, but any actions submitted after the 10PM mark will not count).
-I like creative writing. Keep that in mind.
-As I am a new host, I will answer some questions after the game starts, but I will not give any hints about town roles, PMs, possible clues, or any other information that can some how upset the balance of the game.
-Make your lynch targets clear, it will help.
-No speaking to people after you die, either in the thread, over PM, in the shoutbox, on Skype, etc. in a way that'll influence the game. If you want a "last will" I suggest you set it up with townsmember you trust before you die.
-I will allow people not playing to post, but don't be dicks and don't influence the game...same in the shoutbox. Otherwise I will request your comments be removed.
DAY:
I announce who has been killed. Town chooses a player to lynch. If there is a tie, both will be lynched. Abstain and No Lynch count as the same and will not count towards the vote. Roles are revealed on death.
NIGHT:
Mafia, Nurse and Detective submit their actions to me. I will respond to them at the end of the night, and will update the following day any successful lynches. Successful saves will not be directly mentioned - ie I might say that someone went to the hospital for stitches after being found bleeding at the side of the road, but I won't say who. Detectives will receive either a "Mafia" or "Not Mafia" response from me, regardless of that member's activity that night (they could be inactive, wherein it would show they were at home, but the detective will know they are mafia). Mafia must come to a consensus on who they will hit. I would recommend that at the beginning of the game mafia choose a spokesperson and relay this information to me - otherwise I will choose on majority, and if there is no majority, than no one is killed.
ROLES:
Townsperson: Witless and ignorant of the world around you, you have no abilities.
Detective: "A regular gumshoe." You use your wit and charisma to get information out of folks around town - bartenders, dames, you name it. Once a night you can use Investigate: [name] to find out if they are mafia. Your response from me will be "Mafia" or "Not Mafia."
Nurse: You serve and protect the people around you from staph infections and booboos. A bit of a vigilante at heart, you are known to check up on high risk townspeople...you know, just in case. Once a night you can use Save: [name]. If the selected target is also targeted by the mafia, you will save them. Nurses can save themselves, but they cannot save the same target more than two nights in a row.
Mafia: Who knows why you joined a life of crime? All you know is that the people of this town will pay - and will pay dearly. Once a night you can use the ability: Target: [name]. As stated above, the members of the mafia must come to a consensus about who to target.
ROLE PRIORITY: Nurse -> Mafia -> Detective.
If a Detective targets a Mafia and the Mafia target the detective, the detective dies before getting the information. If the nurse targets the same as the mafia, the target is saved.
Role Ratio will most like be:
4 Mafia
1 Detectives
1 Nurses
9 Townspeople
If an inordinate amount of people sign up, that will change.
WIN CONDITIONS
The town wins when all mafia members are dead.
The mafia wins when they outnumber the town at the *end* of a day cycle (to clarify: if the mafia make a successful night hit and reduce the ratio to 4 mafia and 3 townies, the townies could still in theory...despite the odds... flip the tables by lynching a mafia, evening the ratio and allowing the game to continue.)
SIGN UPS:
4. Symmetry
6. Observer12425
14. Leon-037
Post has been edited 35 time(s), last time on Feb 11 2013, 5:37 am by Fire_Kame.