Staredit Network > Forums > Staredit Network > Topic: Discussion: SEN forum overhaul?
Discussion: SEN forum overhaul?
Jan 4 2013, 9:59 am
By: DevliN
Pages: < 1 2 3

Jan 6 2013, 10:00 pm Jack Post #41

>be faceless void >mfw I have no face

Would I be allowed to have a copy of SEN's current code to see whether it's beyond me to start overhauling it?
I have some PHP experience and would enjoy a chance to work in an existing codebase so that I don't have to do everything, but can still do substantial changes which would both be a learning experience and also useful for SEN.

Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 7 2013, 12:11 am InsolubleFluff Post #42

I would be happy to work with Jack!


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[11:36 pm]
Zoan -- what was weird was if you give the buildings to another player the computer player keeps on building it even though it doesn'y belong to them
[11:35 pm]
Zoan -- not any unit, but I did try move buildings
[11:35 pm]
Ahli -- tried moving any unit?
[08:57 pm]
Zoan -- i just tested. you actually just cant move unfinished buildings I guess. Tried moving all players and players 9 -12, tried giving players then moving. nothing works if its unfinished, but as soon as it's finished it works.
[07:54 pm]
Zoan -- Voyager7456
Voyager7456 shouted: Zoan no
;o what else do they do?
[07:49 pm]
Voyager7456 -- Zoan
Zoan shouted: so like disable all buildings but two. I mean what else is the computer player gonna do, won't they necessarily just buiild whatever they can?
[05:43 pm]
Zoan -- idk
[05:43 pm]
Zoan -- At least you can set the hp and build time of terran buildings so that repair never actually conteracts their hp loss while on fire..
[05:42 pm]
Zoan -- also I think you can set the hp and build time of a building so that it literally will never complete it's build, iirc.
[05:41 pm]
Zoan -- maybe if they're allied to all other players, so they don't try to do something like attack with their scv I guess.
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