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STARCRAFT II - HotS: First Look at Groups
Dec 3 2012, 10:08 pm
By: Ahli  

Dec 3 2012, 10:08 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.


STARCRAFT II: HotS - First Look: Groups Coming in Heart of the Swarm
--- upcoming battle.net features ---


Quote from Blizzard Entertainment
When we first discussed the Clans feature coming in Heart of the Swarm, we also revealed that we were working on support for Groups, a feature similar to Clans. The Groups feature is for players who want to associate casually and in larger numbers. We’re pleased to announce that this feature is now ready for testing and will be introduced soon, in Beta Patch 2.0.2. Here’s a first look.



Like Clans, each Group has a designated chat channel, a News tab where stories can be posted, an Info tab where officers can post a brief description of the Group, and a Members roster. While you are only able to join a single Clan, you can join many different Groups. Additionally, a nearly unlimited number of players can join a Group. The table below illustrates the similarities and differences between Clans and Groups.



The Groups feature is a way for you to meet and interact with other StarCraft II players who share common interests. Accordingly, when you create a Group, you'll select a category that best describes the type of Group you are creating. These categories include topics such as BarCraft for Groups that are interested in finding and keeping in touch with friends they’ve made at BarCraft events, Strategy and Coaching for Groups that are looking to share their favorite strategies and helping others improve their play, and many more. Once the Group is created, others will then be able to search for the Group by name or browse through the Groups by category.

When a Group is created, you will also be able to designate whether you want the group to be open to the public or private, requiring an invitation to join. Private Groups won’t appear in search results.

Here are a few more notes about Group functionality in the beta:
  • Group names must be 2-32 characters long, and will be case sensitive, allowing spaces, numbers, periods, apostrophes, and commas.
  • Group names must adhere to standard name policies.
  • Characters can be in a maximum of 20 Groups.
  • Characters can only own a maximum of 2 Groups at a time.

Currently, Clans and Groups are similar in functionality, so we anticipate that some people will use them interchangeably at first. Moving forward, our development focus on the Clans feature will be to add more competitive features, whereas Groups will remain geared around casual social interactions. We encourage you to keep these things in mind when creating a Group or Clan. How you choose to use these features will be completely up to you!

Like other new features being tested in the beta, Groups is a work in progress. It’s hot off the presses and we’re looking to polish it up, so please take some time to test it and share your feedback.

Source





Dec 3 2012, 10:13 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

Quote from Ahli
I love this picture! Ahh, the good ol' days when we all became excited by any sort of news for SC2... before it came out and we realized what it actually was.

;_;

It still really bugs me that it took them 2 years to implement clans into this game, though.




Dec 3 2012, 10:17 pm LoveLess Post #3

Let me show you how to hump without making love.

Quote from Dem0n
Quote from Ahli
I love this picture! Ahh, the good ol' days when we all became excited by any sort of news for SC2... before it came out and we realized what it actually was.

;_;

It still really bugs me that it took them 2 years to implement clans into this game, though.
Just like it took them almost a year to implement chat rooms.



None.

Dec 3 2012, 10:57 pm UnholyUrine Post #4



You know,
having a character driven story isn't a bad idea at all.. if only it was well executed and not full of shit cliche's and twists that's spoiled in the opening trailers.

The groups and clans stuff is alright. Not sure why they want to have this sort of two tier'd system, but I guess options is always nice?

Hold on.. what is "Near limitless"?
There's no such thing as "Near limitless"...
If this is a deciding factor for you to buy or not buy HotS, I'd take this news with caution.



None.

Dec 4 2012, 4:52 am MadZombie Post #5



Awesome job blizzard



None.

Dec 4 2012, 5:13 am ClansAreForGays Post #6



Groups > Clans




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