Staredit Network > Forums > Portal News > Topic: STARCRAFT II - HotS: Beta Patch 2.0.1
STARCRAFT II - HotS: Beta Patch 2.0.1
Nov 1 2012, 1:24 am
By: Ahli  

Nov 1 2012, 1:24 am Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.


STARCRAFT II: HotS - Beta Patch 2.0.1
--- HOTS Beta Patch ---


Quote from Blizzard Entertainment
StarCraft II: Heart of the Swarm Beta Patch 2.0.1 is now live. This update to the beta test includes a number of new systems, art updates, and changes to the look and feel of the game interface.

There are still several features and improvements coming to Heart of the Swarm, and this is not a final pre-release patch. Please read the full patch notes and related articles to learn all about what’s available in the beta test.

General
  • New Menu Screens
    • Revamped overall UI layout, art, and graphic style.
  • Clans Support Added
    • Clan tags are now pre-pended to character names of all players who join a clan.
  • Leveling System
    • Players now earn XP when playing Ranked and Unranked matchmaking games or when playing Custom Games on Blizzard melee maps.
    • As players earn XP they will progress in level, with a maximum level of 20 for each race.
    • Decals and portraits are rewarded through the leveling system.
  • Physics effects on the battlefield have been greatly enhanced.
    • Death animations have been updated for many units.
    • Ragdoll physics now cause units to get blasted away from explosions more naturally.
    • After being killed, units can now fall off cliff edges, into caverns, etc.
  • Improved Score Screen and Added Stats
    • Experience Tab: Added a Score Screen tab that tracks XP gains and leveling progress.
    • Performance Tab: Now tracks gameplay performance stats such as Average Float and Combat Efficiency, and displays lifetime averages and values for the current match.
    • Added a “Play Again” button to the post-game Score Screen.
    • Race Report: Added a profile section that tracks performance by race for each matchup.
    • Map Report: Added a profile section that tracks performance on each ladder map.

User Interface
  • Custom Games
    • Many drop-down filters are now consolidated into side navigation.
    • Merged Join Game and Create Game screens into a single page.
  • Moved all party displays and controls into the Party Chat window.
  • Updated the Profile Summary screen to include progress UI for the new leveling system.
  • Updated loading screens with new background images, more clearly displayed player names, and the overhead map.
  • New Copy Link buttons have been added, which automatically copy certain pages in-game to the clipboard, allowing players to share them with others via clickable links in chat or on the web. When clicked, these links will navigate to the in-game page.
  • In-Game UI Polish
    • Moved the Main Menu and Help buttons above the command card.
    • Achievements and Message Log menus are now accessible via the Main Menu.
    • Added a Select Army Units button next to the Idle Worker button.
  • Unit Status bar settings have been added to the Gameplay Options screen.
    • Show Unit Status Bars – Damaged: Show only status bars for units that are below max health or energy.
    • Team Colored Status Bars: Status bar border frames match each player’s team color.

Observer Mode
  • Leader Panel
    • Added Structure tab and Upgrades tab.
    • Observers can now click Leader Panel icons to center the game camera on a unit or structure.
    • Clicking multiple times cycles through units of the same type.
  • Minimap
    • Attacked units now flash white for the observer.
    • Nuclear Launch and Nydus Canals now create pings on the minimap for observers.
  • Versus Mode Side Toggle
    • Added a hotkey (Control-X) that flips the side on which players appear in various parts of the UI when watching a 1v1 Versus Mode game.
    • By default, the player with the leftmost start location will appear on the left in the user interface.

Source





Nov 1 2012, 1:29 am Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.


^ new login background, moved FPS display, region button

Region button has "localhost" and "North & Latin America" (and shows a small debug output after changing it).




Nov 1 2012, 2:43 pm TiKels Post #3



If blizzard wants "fun or not" to be used they should just add an achievement for using it 100 times. Maybe make it so the games have to last like 10 minutes at least or something.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Nov 1 2012, 5:50 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Music from HotS out of the beta client:



Data editor received a "Data Navigator" to get an overview of the components linked with each other helping to find bugs. The Allstars heroes are checked with this I've heard...:


edit:
I found "unbuildable" doodad wireframes...
Death to neutral supply depot on some terrain tilesets!
Also, 2 of those are "rocks"...

edit:
someone on TL made a picture


edit:
more pictures found on internet to bnet:
http://imgur.com/a/Qq87P#1

edit:




Post has been edited 4 time(s), last time on Nov 1 2012, 9:14 pm by Ahli.




Nov 2 2012, 12:18 am LoTu)S Post #5



So I'm curious about something. Not sure if it's been answered. Will HoTS use another Battle.Net server with this new UI? Or will this UI update with the WoL Battle.net as well when HoTS is out? Either way it looks sooooo much better than WoL that i'll buy it anyways.



None.

Nov 2 2012, 12:40 am Ahli Post #6

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from LoTu)S
So I'm curious about something. Not sure if it's been answered. Will HoTS use another Battle.Net server with this new UI? Or will this UI update with the WoL Battle.net as well when HoTS is out? Either way it looks sooooo much better than WoL that i'll buy it anyways.
WoL will receive the battle.net updates, too, afaIk.

The UI for sure... that was in the presentation post of the UI, I think.




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