Staredit Network > Forums > General StarCraft > Topic: Names of RPG maps with shared exp?
Names of RPG maps with shared exp?
Oct 15 2012, 5:00 pm
By: NekoKyd  

Oct 15 2012, 5:00 pm NekoKyd Post #1



So I've been wondering, and I know I've played some of these before, and can't remember the names. Anyhow;
What is the Map names of UMS RPG's that SHARE Experience between all players? I've played a few, but can't remember the names of the maps.
This shouldn't be in file request, because I'm not requesting anything. Just trying to know which maps that have shared exp in RPG's.
I've got so many RPG's, that playing each would takes weeks... So, help me out anyone?

Post has been edited 1 time(s), last time on Oct 15 2012, 6:35 pm by NekoKyd.



None.

Oct 19 2012, 3:53 am Oh_Man Post #2

Find Me On Discord (Brood War UMS Community & Staredit Network)

http://www.mediafire.com/?6nc0n9nbghoaov1

Here are some RPGs you can look through I have divided them into Singleplayer and Multiplayer.




Oct 19 2012, 6:57 pm NekoKyd Post #3



Quote from Oh_Man
http://www.mediafire.com/?6nc0n9nbghoaov1

Here are some RPGs you can look through I have divided them into Singleplayer and Multiplayer.

Uhm, that's not really what I was wanting. I just wanted the Map Names of RPG's that have shared Experience/kills in Multiplayer RPG's.
You just gave me more RPG's that makes searching even longer. :(



None.

Oct 23 2012, 11:23 am Oh_Man Post #4

Find Me On Discord (Brood War UMS Community & Staredit Network)

Well sorry but I'm not really your personal search engine.

It shouldn't take you weeks to play them all though... just jump in with someone see if EXP is shared and then leave again, rinse repeat.




Oct 23 2012, 5:43 pm NekoKyd Post #5



Quote from Oh_Man
Well sorry but I'm not really your personal search engine.

It shouldn't take you weeks to play them all though... just jump in with someone see if EXP is shared and then leave again, rinse repeat.

Much too lazy to do that. Plus, I have so many freaking maps, it's not ten or twenty, it's 700 or 800. :/

Post has been edited 1 time(s), last time on Nov 13 2012, 10:45 am by NekoKyd.



None.

Dec 13 2012, 6:41 am Zhuinden Post #6



I only know of Phantasy Star Online. The map, of course.



None.

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Pr0nogo -- NudeRaider
NudeRaider shouted: NudeRaider Background: In music this has caused a loudness war, over the past decades where artists amplified their works more and more to sound more prominent than others. In this context it's actually perceived negative, because while for the untrained listener this creates a more effectful (because louder) piece, it actually destroys the finer details artists used to play very quietly. But because the latter is only appreciated by music enthusiasts with good stereo equipment, the former targets a larger audience and thus has proven more commercially successful.
yeah this happens in all media now, sc2's sfx compared to sc1's is a good example of loudness war. also commercials/youtube ads being way louder than the content you're watching
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Background: In music this has caused a loudness war, over the past decades where artists amplified their works more and more to sound more prominent than others. In this context it's actually perceived negative, because while for the untrained listener this creates a more effectful (because louder) piece, it actually destroys the finer details artists used to play very quietly. But because the latter is only appreciated by music enthusiasts with good stereo equipment, the former targets a larger audience and thus has proven more commercially successful.
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NudeRaider -- SiKiN
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Don't wanna persuade you to do anything, Sikin, but Pronogo has a point. Uniformly lifting the wave form can only do so much (you noticed that you hit a ceiliing pretty early) but if you use a method that amplifies quiet component more than loud components the resulting perceived loudness will go up much quicker without hitting distortion.
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