Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Respawned hero won't ever be attacked
Respawned hero won't ever be attacked
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Aug 31 2012, 1:28 am
By: Jack  

Aug 31 2012, 1:28 am Jack Post #1

>be faceless void >mfw I have no face

In my map, when the hero dies it gets respawned. There's a location called MediumFollow which constantly is centred on the hero unit. Units for Player 3 who are inside MediumFollow are ordered to patrol to MediumFollow once ever second. Before the first death, the units for Player 3 attack correctly. After the respawn, they never attack the hero unit. The hero unit is not invincible, nor is it invisible. Player 3 is set to the Enemy of Player 2 (the hero unit player). Why are the Player 3 units no longer attacking the hero?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Aug 31 2012, 3:14 am Leeroy_Jenkins Post #2



By the units are never attacking do you mean they are no longer patrolling towards the enemy, or they are longer attacking even when close to the hero unit? If they are no longer patrolling to your hero per your triggers, it could be that the location is no longer being centered on the new hero unit for some reason. If you were to upload your map it would be a lot easier to figure out because that shouldn't be happening under normal conditions.



None.

Aug 31 2012, 3:39 am Vrael Post #3



Quote
Why are the Player 3 units no longer attacking the hero?
One of these options:
1). Something (accidentally or otherwise) changed the alliance of P3 towards to hero.
2). Some other order is interfering with the units attacking the hero.
3). No order is being given to attack the hero.
4). The correct order is being spammed for some reason instead of once per second.
5). The order-location is not in the correct place on the map.

Obviously without the map we can't tell you explicitly what trigger is causing this, but I still find it helpful to consider the possibilities as above when debugging triggers, maybe you will too.



None.

Aug 31 2012, 4:16 am Jack Post #4

>be faceless void >mfw I have no face

Huh. The unit is being created invincible...I already checked for that but it's come back again...I'll have to fix up the properties for that. Sorry for taking everyone's time ;o this can be closed.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[01:14 pm]
GGmano -- Zahaka
Zahaka shouted: GGmano I replied to you
sorry zahaka im not always here, why the haste and whats the problem You got?
[10:51 pm]
jjf28 -- need the current triggers
[10:45 pm]
Zahaka -- I replied again
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Zahaka -- jjf28*'
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Zahaka -- kkf28
[10:02 pm]
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Zahaka -- jjf28
[09:34 pm]
Zahaka -- jjf28 did you figure out the issue
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