Staredit Network > Forums > Null > Topic: Battle.Net 1 to be shut down, all private servers DMCA'd
Battle.Net 1 to be shut down, all private servers DMCA'd
Aug 9 2012, 11:09 pm
By: Jack  

Aug 9 2012, 11:09 pm Jack Post #1

>be faceless void >mfw I have no face


Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Aug 9 2012, 11:12 pm Raitaki Post #2

Damnit Blizzard stop trolling D: OMG HAPPY BIRFDEI =D =D =D


Aug 9 2012, 11:15 pm Sacrieur Post #3

Still Napping

Hey you have egg on your face.


Aug 10 2012, 1:46 am poison_us Post #4

Back* from the grave

Where's my damn birthday thread?

Aug 10 2012, 2:00 am Raitaki Post #5

Oh and my birthday's on the 20th :3 :3 :3 :3


Aug 10 2012, 3:02 pm Fire_Kame Post #6

a left leaning coexistence nut

Shut up Raitaki, this is neither the time nor the place to remind everyone that your birthday is on the 20th. or that mine is on the 16th

Happy birthday Oli!

Aug 10 2012, 6:21 pm Azrael Post #7

OlimarandLouie, I will always remember the time you tossed me your shotgun, allowing me to fight against an unfair ruleset and kill one more person in my final moments.

Have a happy birthday.

Aug 10 2012, 6:55 pm UnholyUrine Post #8

Shit that scared me

Happy B-day Oli


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[2020-3-31. : 4:56 pm]
RdeRenato -- If someone can help me, it will make me very happy xd
[2020-3-31. : 4:55 pm]
RdeRenato -- they are right. I don't know how to describe my level but it is difficult for two things: 1. crazy enemies 2. multiple defensive points
[2020-3-31. : 11:01 am]
Sie_Sayoka -- both because of low skill and population on west
[2020-3-31. : 11:01 am]
Sie_Sayoka -- tbh a lot of the korean maps are impossible to play with pubs
[2020-3-31. : 5:14 am]
jjf28 -- forcing players to be quicker means they'll have to multi-task more/up the APMs and use less safe approaches or have gotten the approaches down to an art so they can perform them quickly without much time to think
[2020-3-31. : 5:10 am]
jjf28 -- I'd say best way to increase difficulty is to make the enemy units behave smarter, followed by forcing humans to move quicker (timers, or some mechanism forcing them forward), followed by beefing numbers/stats
[2020-3-31. : 3:39 am]
jjf28 -- a huge part of special forces is game knowledge, mapping out the spawn timings, what triggers different traps, what units combine into others, they're definitely not intended to be friendly games
[2020-3-30. : 11:07 pm]
lil-Inferno -- RdeRenato
RdeRenato shouted: people, how do you do to verify a super difficult level if you play bad? :(
get someone better than you to play it
[2020-3-30. : 10:16 pm]
MTiger156 -- Sadly, I've often seen the exact opposite happen. "Special Forces" maps typically try to kill the entire team within the first 60 seconds... try to stay away from that approach.
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