Making an ability cost minerals, via modding is preferable, of course.
Post #2
Biophysicist
Jul 9 2012, 4:47 pm
Post #4
xAngelSpiritx
Jul 11 2012, 5:56 pm
|
Erryday I'm lurkerin'
|
I've asked about this before; see here.
Won't that cause the minerals to be deducted for every frame that the order is being executed, instead of just once? ![]() ![]() ![]() ![]() ![]() ![]() ![]() L>PERSON TO PLAY SC1 MODS WITH @@@@@@@@ |
Post #5
Biophysicist
Jul 11 2012, 6:54 pm
0 members in this topic (italic members are currently writing a reply): None
+ guest(s)
+ guest(s)
[04:03 pm]
[04:02 pm]
[04:02 pm]
[03:41 pm]
[12:25 pm]
[11:25 am]
[10:18 am]





![[close]](/images/up.gif)