Staredit Network > Forums > Technology & Computers > Topic: Building My First Desktop
Building My First Desktop
May 26 2012, 12:25 am
By: Roy
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Jul 7 2012, 8:27 pm rockz Post #61

ᴄʜᴇᴇsᴇ ɪᴛ!

In terms of accuracy:

you want to stay on 6/11 on windows sensitivity or drop down to like 1 or 2/11. Reason being is that 6/11 means that 1 count from your mouse is 1 pixel on the screen. If you change that to higher or lower, you will certainly end up with rounding errors. Likewise you want to turn off precision/acceleration so that you develop muscle memory of where the mouse is on the screen. having a nonzero acceleration means you have to do an extra calculation in your head on where you mouse is going to end up. And it's not even a calculation, but a "guess".

At low windows sensitivities, you can still touch every pixel (which is impossible on sensitivities 7+) and you're using your high CPI to make it manageable. I'm not telling you to do this:

(i actually think this is a bad way to play since he can't turn around)
but actually using your mousepad makes you more accurate in the long run. If you only mover your mouse 1 cm^2 to get from one end of the screen to the other, then the slightest shake in your hand will cause you to miss. If you move 5 inches, you're using more muscles, and you lessen the effects of random hand movements.

Switching DPI between games is okay, but if they're the same resolution, you probably want to use the same DPI.

Also note that when I say DPI I mean pixels per inch, which is your windows mouse rate * mouse cpi. It's a pain to re-learn how to use a mouse, so you may as well do it now if you agree with my logic here. I went from 4800 DPI to 450, and I've definitely improved in some aspects, but fallen in others (which are bound to come with time).



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 8 2012, 3:57 am Roy Post #62

An artist's depiction of an Extended Unit Death

I was talked out of getting a mousepad earlier. Also, playing with that sensitivity would drive me nuts; I don't think I'd ever get used to it. Also, my desk is small, so I don't have a ton of room to move my mouse around, anyway.

Like I said, I haven't adjusted the windows sensitivity (it's on 6). Acceleration is disabled.




Jul 8 2012, 12:40 pm rockz Post #63

ᴄʜᴇᴇsᴇ ɪᴛ!

at 1920x1080, I would use 1600 dpi max.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[05:43 pm]
Zoan -- NudeRaider
NudeRaider shouted: Zoan yes you can.
oh, yeah you’re right. Then yeah if you use an ai script it should be easy to farm unfinished buildings in some unused area on the map and just move them around, right?
[2019-10-17. : 6:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[2019-10-17. : 6:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
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