Staredit Network > Forums > SC1 Terrain > Topic: Need a World Map
Need a World Map
May 9 2012, 12:05 am
By: JehZirO  

May 9 2012, 12:05 am JehZirO Post #1



I need a world map, preferably accurate, all continents including some Islands... [Jungle Tile Set; Isom]
Dimensions: 256 wide 192 height
The Plate Carrée projection works well with this. :)

Islands that I'd love you to include!
Island name - Pylon Count
Ireland - 2
Great Britain - 5
Cuba - 2
New Zealand - 2/3
Sumatra - 2
Borneo - 2
Phillipines - 2
Formosa(Taiwan) - 1
Japan - 5 (Including Hakkaido and other small surrounding islands)
Maldives - 1
Madagascar - 2
Various Caribbean islands - 2 (Preferably more than 2 islands, though.)
(5 Pacific islands of your choice, preferably Vanuatu, Fiji, Palau, Hawaii, and New Caledonia) - Left side of map, the globe needs to be navigated by a navy. =]
The islands above Canada won't be Pylon-supporting but please do those. :x
Iceland - 1
Hainan - 1
Ceylon (Sri Lanka) - 1

The Continents should be as decourated as you wish, feel free to make America a bit more exotic because it's an Imperialism map. =]

Feel free to include wonders at your leisure. :)

No buildings, please, just terrain, Sprites would be nice, you can also put down ore deposits where you think they'd be abundant for bonuses.

Anyone else feel free to post extra things I might've left out that would be good.

I'm not a good terrain person and I've tried to terrain, yeah, but... :x
Also, copying terrain from other maps doesn't give me a good bit of originality to work with, that's why I'm asking for someone to try to make a good accurate depiction of the world.

(In addition to adding on to what's good about what I should add and other criteria, give me a good time frame to start off an Imperial-based European map. :O)
I suggest 1450 but I think that might be too early. :x


Here's an outline map done to start you off... A basic Image-Map sort of thing. I just need it to look very blended, exotic, etc. =]

Attachments:
default.scm
Hits: 4 Size: 465.85kb

Post has been edited 5 time(s), last time on May 13 2012, 2:26 am by JehZirO.



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May 9 2012, 3:07 am Tempz Post #2



I might be able to help but i may have to stretch some islands to make them fit. I'll show you how the end product looks and you can decide from there.

Almost forgot to ask... do you want a section at the top of the map that isn't any map...?

For Brtian the most pylons i can do is 2-3 but you can balance it by giving pylons in known British colonies... is this okay?

Also the work I'm doing it is incredibly painstaking work so its going to take me at least a month to finish. Or about 100 total hours spent... estiamting this from finishing the south/north islands took me about 30 minutes - an hour.

Here is north/south islands to show how accurate my method is... it doesn't look exactly the same because some parts had to be cut and because i using a stretched map to make the image.
http://www.freeimagehosting.net/qqjb3
http://upload.wikimedia.org/wikipedia/en/c/cc/New_Zealand_North_Island.png

Post has been edited 14 time(s), last time on May 9 2012, 7:25 am by Tempz.



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May 9 2012, 5:29 am Tempz Post #3



Update : the map is a little stretched but it should be okay...

So far i finished
Tasmania, North and South Island, Australia Totaling about 2 and a half hours of work.



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May 9 2012, 5:55 am Lanthanide Post #4



I realise that with the isometric perspective you end up with slanty shapes like that if you try and make them large enough for decent buildings, but I suspect what you're going to end up with at the end is an italicised world map, and it may not all fit.



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May 9 2012, 5:58 am Tempz Post #5



i stretched a world map down to 192 (width) x 256 (length) and doing it pixel by pixel... while at the same time looking at the actual continent/area to put any small details down. For example for Tasmania there were 2 little islands which i have included even though you can't build on its still there.

Update : Ayers Rock (Red rock from Australia wonder added) btw how do wonders work are they naturally just there or do you build them? If they are natural the only buildings included will be UN-buildable buildings signaling wonders.

Update 2 : Papa new guinea came up looking really bad by which i mean it looks like it but looks slanted.

Update 3 :Papa new guinea is fixed to the best my ability.

Update 4 : Added Great Barrier Reef

Update 5 : Made all the oceania islands twice as big becuase they were way too small to fit any buildings on

Update 6 : Resized Australia as it looked unnaturally large next to Africa... so far it took me about 5 - 7 hours to get about 1/3rd the map done... i worked this long becuase i really couldn't sleep tonight lucky you :hurr:

Post has been edited 11 time(s), last time on May 9 2012, 12:27 pm by Tempz.



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May 9 2012, 7:06 pm JehZirO Post #6



I've sent replies to all your PM's. =]

The map has to be isometric, as well. You don't have to make things look disproportionate, if you want to exclude Antarctica you can but I'd not recommend it as it's a buffer land mass to the console that's going to be put at the bottom when the map is resized.



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May 10 2012, 12:01 am Tempz Post #7



When you replied to my pms not sure if you saw this yet...

http://www.freeimagehosting.net/qqjb3

New Zealand before i did some major revamp to it... but its not the point. I made the terrain all in the style of the island in the picture so that the i can have more freedom and make the the map look more realistic.



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May 10 2012, 1:15 am JehZirO Post #8



I did not see that yet, I want the world to have an exotic feel to a new map that I'd put work into and that seems like a style of island that matches up well. Continue. :O



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May 10 2012, 3:12 am Tempz Post #9



Mmk to stop filling up your inbox I'm just going to post on the thread from now on...

Update/question 1 -
I could only fit 4 pacific islands because i put Australia and Papa New Guinea on the right so there are only 4 pacific islands... unless you want to make the Alaskan islands part of pacific island chain.

Update 2 -
Europe is pushed north because the coast of Africa is too close to Europe... don't get too excited i didn't start Europe yet although Africa and South America are finished. I plan to push north America to left a bit so i can put in the rocky mountains.



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May 10 2012, 6:45 pm JehZirO Post #10



Seems well and good, the Aleutians might be good to add, don't forget that Japan, Sakhalin and Taiwan should be in the map, too. :O



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May 10 2012, 8:53 pm Tempz Post #11



Update 1
Done and done except for Sakhalin... the Alaskan island chains would look weird next to Alaska but i'll see what i can do... remember to make the pacific islands playable i made the islands way bigger its not a problem since they aren't beside anything for comparison but Sakhalin is.

Update/Question : 2
Do want to see the map as is in current shell state it is in? but i've only currently finished Africa, South American, pacific islands (not Indonesia since its on the right side of the map)

Update 3
So far In the 3 days i've worked on this map I've logged about 10 hours and not even half finished... just to show how detailed i making the map.

Post has been edited 2 time(s), last time on May 10 2012, 9:47 pm by Tempz.



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May 10 2012, 10:06 pm JehZirO Post #12



Sure, why not? I'd love to see your work so far. :O



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May 10 2012, 10:19 pm Tempz Post #13



Here it is so far... every little island in the map is an actual island irl... although the smaller islands are enlarged.
the southern half of the map is pretty much finished (except for Oceania islands) and im assuming I've worked for about 12 hours on it now after counting all of it up... with 10 hours being my rough estimate before.



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May 10 2012, 10:37 pm Tempz Post #14



I've also taken the liberty of labeling some of the islands you probably don't know.



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May 10 2012, 10:38 pm JehZirO Post #15



Looks okay, after you're done you could refine the shapes a bit and maybe shrink the islands above New Zealand... I don't know why the thingy in Australia is so big, is that like an in-progress thing/joke atm? :P



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May 10 2012, 10:43 pm Tempz Post #16



are you talking about papa new guinea or the landmass that use imos terrain... if your talking about the imso terrain that's just to avoid null errors. and its not going to be there for the final product.

And i've already shrunk the islands above New Zealand a lot but your right; i just wanted your approval before i shrank it down even more.

Edit: when you say refine the shapes what do you mean in particular (look at the map at 25 percent zoom... should look alright.



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May 10 2012, 10:44 pm JehZirO Post #17



The big thing that engulfs the inside of Australia and the isom in Africa, are those permanent? o.o

Edit: By refine I mean, everything looks fat, and Hawaii's next to Peru... o.o

Edit2: Thanks for your hard work, so far, though. I'd love to see the result. :)



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May 10 2012, 10:48 pm Tempz Post #18



-The ismo of Australia is suppose represent a wonder.
-I could remove all the ismo of African the rest of the world if you like

Edit : well i could move it north once i carve out America but i just wanted to finish the islands first so that's why its there
Edit2 : i could removed the ismo from Australia but i really want to keep the Ayers rock
Edit3 : I still i have keep hawaii a little more south than it should be but i'll try and keep to left of America

Post has been edited 2 time(s), last time on May 10 2012, 10:54 pm by Tempz.



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May 10 2012, 10:55 pm JehZirO Post #19



This is around the time the map will be starting, so I'd love a slight more terrain accuracy... :x





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May 10 2012, 11:15 pm Tempz Post #20



I've never been a vague kind of guy... let me just finish the terrain than you can give me a list of things that you want fixed... not only will this speed up the terrain-ing process it will also be easier on me.

Update 1:
Some parts are thicker for map balance issues for example the entrance into africa from middle east was wider than it should be so people don't camp Africa same with South - North America

Post has been edited 1 time(s), last time on May 11 2012, 12:17 am by Tempz.



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