1-Week Summer Contest (Discussion)
Post #44
Kaias
May 16 2012, 6:39 am
Post #46
Jack[RCDF
May 17 2012, 12:47 pm
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Skin to bone, steel to rust, ash to ashes, dust to dust.
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Make the theme Combat or Action, gves us a huge amount to work with
![]() ![]() ![]() ![]() ![]() ![]() Red classic. I have mostly left SEN except for the Temple Siege 2 forum (hidden to most of you). I am available via PM still, and Skype as JackRCDF. If it is important to you, you will find a way. Otherwise, you will find an excuse. -Unknown Magnificent! Perhaps you shouldn't be on SEN as much, too... Better than the iPad! |
Post #47
Azrael
May 17 2012, 4:15 pm
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I think the livestream sounds like a good idea.
I'd like definitive rules about how much you're allowed to use from previous maps, and which maps are acceptable to use. I wouldn't be opposed in the least to requiring all original content. It doesn't seem entirely fair for one person to spend a day making fantastic terrain, and another taking ten seconds to rip it from a preexisting map. If we can take terrain and triggers and whatever else we feel like from previous maps, then people should be allowed to make a map in the meantime with the systems they want to use in them. Although, I'd prefer seeing a one week contest in which the content is created within a single week. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #49
Kaias
May 18 2012, 12:50 am
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I think you should be able to copy small portions of terrain (like doodads or a ridge) over from another map. Pieces no bigger a few tiles in size. This is practically a necessity for extended terrain. Obviously you aren't allowed to just copy the entire terrain over from another map one chunk at a time. Terrain shouldn't be a replica of any other map. How does that sound? For anyone who is in favor of allowing participants to copy some triggers over, what kind of rule would you define? This post was edited 1 time, last edit by Kaias: May 23 2012, 2:26 am. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #50
Oh_Man
May 18 2012, 1:08 am
Post #52
Roy
May 18 2012, 1:49 am
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An artist's depiction of an Extended Unit Death
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Any well-defined generic system should be able to be taken from an existing map if your map requires it, I'd say; anything that could be put into the Theories and Ideas subforum as a proof-of-concept should be able to be transferred and tweaked to fit into your map.
Well, we can easily take the criteria to the extremes. Using a generation program or trigger duplicator could be considered cheating, because you're not really building the system yourself. What's the difference between using a program to generate a location grid system versus taking one from an existing map and tweaking it to fit your map's needs? If you're going to reply saying that generation programs are different than taking pieces directly from other maps, then I'll just write a program that creates all my map's triggers for me, so when the competition starts I can just run the program and have most of my work already done. Would this be any more acceptable? Of course not. Really, I think recycling should be a personal judgement call: if you feel like you're cheating or being unfair, you're breaking the rule. Unless we strictly enforce the live stream rules and have at least one person watching each participant's streams, we couldn't prove someone was cheating anyway. Although I couldn't care less if we decide we're not allowed to take any triggers from maps; I don't have any systems that I'd use for my idea. For one part, I've already made a similar system, but the refactoring costs alone would make it pointless to try to copy it over and reuse it. TL;DR: Play fair when recycling. Use the spirit of the rule rather than the letter of it. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? EUDGen2 Other stuff: Farlap Bound Maker [EUD] EUPCalc SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #53
Kaias
May 23 2012, 2:55 am
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I think Roy summed it up well.
Current slate: (any objections/suggestions say so) Begin date: July 8th (Sunday) Length: 1 Week Genre: Adventure/RPG Theme: None? Rules: - No mods, no EUD Actions enabler - (Normal) EUDs allowed - No teams - Some (minimal) recycling from old maps allowed (play fair) Create a fresh map on the start date and turn it in by the end of the last day. I should like it if people upload their maps in progress at the end of each day if they aren't livestreaming. Participants should also plan their time wisely so that they can get their map done by the time it's due. For the record, I'll be utilizing a macro triggerer and I highly recommend anyone who hasn't tried Macrotriggers (or something similar) to do so; it can be very useful in speeding up the triggering process and its pretty simple. MacroTriggers production thread I would like to be able to make a custom page on SEN (not just a thread) for the contest if at all possible. This post was edited 2 times, last edit by Kaias: May 23 2012, 3:08 am. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #54
Roy
May 23 2012, 3:36 am
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An artist's depiction of an Extended Unit Death
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Eh, do we really need to limit the genre to something with a story? I mean, it sounds like the purpose of the competition is to put your best foot forward and make the best map you're capable of making within a week. If it just so happens that it's some revolutionary sandbox or arcade-style game, why should it not be allowed?
I bring this up mostly because I know one or two people that will definitely not participate if the genre is set for an RPG. Whether they will participate without that restriction, however, is also questionable. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? EUDGen2 Other stuff: Farlap Bound Maker [EUD] EUPCalc SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #56
Jack[RCDF
May 23 2012, 6:39 am
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Skin to bone, steel to rust, ash to ashes, dust to dust.
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I'm not sure I want to make an RPG in a week, a minigame or something I would prefer.
![]() ![]() ![]() ![]() ![]() ![]() Red classic. I have mostly left SEN except for the Temple Siege 2 forum (hidden to most of you). I am available via PM still, and Skype as JackRCDF. If it is important to you, you will find a way. Otherwise, you will find an excuse. -Unknown Magnificent! Perhaps you shouldn't be on SEN as much, too... Better than the iPad! |
Post #58
Biophysicist
May 23 2012, 4:14 pm
Post #60
yoonkwun
May 25 2012, 5:23 pm
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There should be some sort of theme restriction, that's relatively specific and announced by a nonparticipant at the start of the contest, to prevent working on a map before it starts and pretending to reconstruct it from scratch; basically I think the conceptual as well as the actual mapmaking should both start at the start of the contest.
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