Staredit Network > Forums > SC1 Map Production > Topic: Cat n Mouse Pylon Games
Cat n Mouse Pylon Games
Apr 24 2012, 8:20 pm
By: Mouse  

Apr 24 2012, 8:20 pm Mouse Post #1



Cat n Mouse Pylon Games
By StupidFred @ USEast
**Special thanks to: Lethoth & SkLoped @ USEast

Up to 7 people can play in up to 6 different mini-maps. A Cat will randomly be selected and the Mice have to scatter around to survive the round. The timer starts at 1:35 and the Cat is released at 1:20 giving the Cat adequate time to be able to kill everyone. Use Pylons to block the Cat, and the Cat will take 2 hits to kill a Pylon. The Pylons are not free, they cost 1 mineral and 3 gas each to keep track as a limit. Each time a Pylon dies, you will gain a mineral back so you can have a max of 12 pylons at one time (This may change to 15, I have not completely decided yet). The goal is to survive the most rounds and kill all of the Mice if you are the Cat.

How To Score (Cat):
+1: Kill A Mouse
+1: All Mice Are Killed

How To Score (Mouse):
+5: You survive a round
+1: You die, but your teamates survive a round

Goal: Get to 25 Points.

Current Updates: Working on a reward ceremony
-------------------------Working on a better design for the 6th arena

EDIT: Would any of you guys like me to post an unprotected version so you can look at it without going into Starcraft?

Screenshots:


Attachments:
Cat n Mouse Pylon Games.scx
Hits: 9 Size: 34.95kb

Post has been edited 3 time(s), last time on Apr 26 2012, 8:24 pm by Mouse.



None.

Oct 1 2012, 4:40 am Leeroy_Jenkins Post #2



Great Map :)



None.

Oct 1 2012, 5:41 am UnholyUrine Post #3



Interesting take on the old formula

Personally, I think a few of the arenas are a bit repetitive... It'd be cool if you can introduce hazards and stuff, but it's SC1, and with the extremely short time, it'd be difficult for a player to come to grips with hazards in such a short time.

Is there fog of war? If the arenas are not lit up, then you can try to play more with high/low terrain ^.^

and Finally, why not throw in Nexus? Each round, only 1 nexus allowed per probe, and it takes 5 hits?

I'll check this out ^^



None.

Jun 15 2013, 2:49 pm FuNkY Post #4



Awesome map, and very fun to play!




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[06:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
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