Staredit Network > Forums > Modding Discussion > Topic: Is Anyone Still Modding?
Is Anyone Still Modding?
Mar 18 2012, 10:23 am
By: Sand Wraith  

Mar 18 2012, 10:23 am Sand Wraith Post #1


Who is still modding SC1? I know pronogo might be. I know I myself am pretty much done with it, though there is still one thing I wish I could make before I permanently break from SC1 modding. (Chaces are, it won't happen, and Peace is Deviation was the last mod for me to have worked on.)

I know that one Xelnaga dude who recently posted in Modding Assistance might still be active too.

Are the Koreans still modding this shitty old game?

Any thoughts on how modding came along anyway?

Personally, I'm very glad to have found modding. It produced many years of enjoyment and frustration. Burnt a lot of time with it.

Mar 18 2012, 10:35 am IskatuMesk Post #2

Lord of the Locker Room

I believe there are still some Korean modders. I stopped all BW related stuff with AO, personally. I mean, there's a few things I wished I could have done, but none worth it (campaigns).

If it weren't for Starcraft, I wouldn't be alive right now. I owe the last 11 years of my life to Starcraft. I shit you not.

Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 18 2012, 5:17 pm XelNaga Post #3

yes i'm still here :) .I understand that this game is little obsolete, and if want to make trully impressive projects i should go to the new imba engine like that of SC II.
May be i will do that, in future...
But for now i want to make sure that my 9 years of starcraft playing and races balance study will not go in vain.
Currently im working on my project wich will merge all the best from starcraft,broodwar,starcraft 2 to make first starcraft even better.
Btw, few minutes ago i've succesfully transfered SC 2 Command Center "transport units" ability to 1 SC.It works very much like dropship with one exeption: CC can load/unload units only when it is landed.
Give it a try! :D

CC transport 1.15.1.rar
Hits: 4 Size: 116.49kb
CCtransport SC 1.jpg
Hits: 13 Size: 115.87kb

Post has been edited 2 time(s), last time on Mar 18 2012, 5:25 pm by XelNaga.


Mar 18 2012, 10:43 pm IskatuMesk Post #4

Lord of the Locker Room

I have yet to see anything truly impressive in sc2; the bar is enormously higher with something like that. So, take your time.

Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 20 2012, 12:15 am xAngelSpiritx Post #5

eternal lurker

I like to call myself a modder, but in reality I manage, what, one hour of work per week? And that's only if I don't (as I usually do) feel supremely lazy and decide to just put it off indefinitely.

As for modding as a whole...don't regret doing it one bit, and it's actually taught me a great deal about the intrinsics of StarCraft.

I think Pr0nogo still does some modding work.


Mar 20 2012, 5:15 pm Excalibur Post #6

The sword and the faith

I still make GRPs from time to time. So I'd say I'm more of an available resource than an active modder.

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Jul 7 2012, 8:02 pm Spatharas Post #7

I am Aristidis Spatharakis, and I am a modder.


Jul 7 2012, 8:51 pm Pr0nogo Post #8

Quote from xAngelSpiritx
I think Pr0nogo still does some modding work.

You thought correctly.

Jul 21 2012, 10:12 pm Sand Wraith Post #9


All right you punks, I know you're there.

I'm doing a headcount again.

People that I know are still modding:

That new dude working on that weird mod
AngelSpirit (I guess? He still lurks apparently)

I might be jumping back in for a final stand. There is unfinished business to attend to, and I will finish it. maybe

In addition to a headcount, I also need more information on any modding communities OR websites OR sections OR WHATEVER that still exist. Any. Korean ones, Spanish ones, idgaf.

Also, look at this shit: Most of those first few entries are incredible. Holy fucking shit. Those Koreans or Germans or whatever are really modding it up. I need shit like this, contact details, etc.

It seems like they're doing all of this good shit, while we North Americans (<-guess) sit around with our thumbs up our asses. We need to do some innovative and/or inventive stuff. Fuck.

Thank god we had AofST gift us with the GPTP, and SF with all the shit she did, and BSTRhino, and IskatuMesk, and so on, or we'd have literally no bragging rights over these motherfuckers.


Jul 21 2012, 10:21 pm Pr0nogo Post #10

Thanks to Biophys I plan on making a project that revolves around creating and reading from a game cache (think War3 campaigns) in Brood War. Plugins can do you wonders.

If we can all collaborate on that shit I think that'd be stellar. After the next month's Crescendo contest I'll post a project thread, if you are interested.

Jul 21 2012, 11:54 pm Sand Wraith Post #11


No one ever recognizes my genius.

Jul 22 2012, 12:00 am IskatuMesk Post #12

Lord of the Locker Room

In my experience, Korean/EU scenes are always superior to American ones when it comes to custom content. It's because there's more people interested in long term projects. I think it has to do with the overall mindset in regards to this sort of thing, but it's a very obvious trend when you've slept around as much as I have.

I can't respect someone who uses moddb in this day and age though.

Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Jul 30 2012, 3:33 pm xAngelSpiritx Post #13

eternal lurker

You happen to be correct; I still lurk. As is probably evident though, I rarely post or get involved in any way.

There's still a few projects that I would really like to finish and/or start, but I have no motivation nowadays. Oh well. :bye1:


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[05:57 am]
Suicidal Insanity -- Pretty sure if you look at the trigger struct definition in the EUD talk you will see the real count :P
[03:53 am]
jjf28 -- so at least 22 bytes are definitely owners**
[03:17 am]
jjf28 -- rest of trigger owners are essentially 3rd party inventions
[03:16 am]
jjf28 -- p1-8, force1-4, all players
[03:16 am]
jjf28 -- o u rite
[03:07 am]
O)FaRTy1billion[MM] -- triggers can be owned by more than just the first 8 though
[02:41 am]
jjf28 -- in the list of groups I just call it "Id27"
[02:39 am]
jjf28 -- Suicidal Insanity
Suicidal Insanity shouted: I think its 27 and padding
Wormer shouted: or the guide ( is wrong there and it should be u8[27] ?
you may as well say it's 8bytes + padding
[02:38 am]
jjf28 -- these flags?
[2019-7-19. : 9:32 pm]
O)FaRTy1billion[MM] -- iirc the last byte in the TRIG is for more flags or something
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