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Blizzard is Suing Valve for "DOTA"
Feb 11 2012, 7:29 am
By: UnholyUrine
Pages: 1 2 3 >
 

Feb 11 2012, 7:29 am UnholyUrine Post #1



Source: http://www.destructoid.com/blizzard-is-suing-valve-over-dota-trademark-221476.phtml

tl;dr - Blizzard is suing Valve for the trademark name "DOTA" or Defense of the Ancients.

In an act that I would only call distasteful, Blizzard has filed against valve for using the DOTA name on their upcoming game, DOTA 2, as you all should know. They claim that "it not only will damage Blizzard, but also the legions of Blizzard fans that have worked for years with Blizzard and its products, including by causing consumers to falsely believe that Valve's products are affiliated, sponsored or endorsed by Blizzard and are related or connected to Warcraft III."

As one commentator have said, "It's like watching your parents fighting over who's more proud of you, and the answer is neither" (Professional Jared)

I think that this seemingly innocuous lawsuit underlines the horrible culture and injustice that game developers and publishers face all the time. What I'm talking about is the fact that most of the intellectual property created by the game developers are owned by its publisher. It is an unfair and ultimately broken system that allows people who do not actually care about the game to file a copyright complaint or even take full control of it. Here's another POV of the same problem: Jimquisition's episode on Pirates (you will need to watch through some fat bloke faffing about, but his points are quite clear and concise)

Obviously this may seem beyond our control, but I think that SOPA/PIPA should've taught us to be more assertive. Also, as the consumers, we can choose what to buy, and the numbers at the end of the fiscal period speaks more than any amount of angry or even reasonably judgmental e-mails. The problem is, what alternatives are there?

If game developers are given more control over their intellectual properties, publishers will be less likely to take the risk and fund them, and we may see a decline in innovative games (or what's left of innovative games... pssh). So I don't really know how this issue can be resolved.

Going back to DOTA. We all know DOTA is a fan-made game, and Blizzard, just like b.net 2 and SC2 UMS, haven't lifted a finger to help make it become so massively popular as it is today. Ultimately, Blizzard should definitely lose this lawsuit. Not only is blizzard being a complete douchebag and is trying to claim something that isn't theirs, but because DOTA 1 was not under any business or corporate restrictions (not until it was handed over to Valve). If anybody finds more info about this, please post!




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Post has been edited 2 time(s), last time on Feb 12 2012, 12:42 am by UnholyUrine.



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Feb 11 2012, 7:54 am DevliN Post #2

OVERWATCH STATUS GO

Quote from UnholyUrine
Going back to DOTA. We all know DOTA is a fan-made game, and Blizzard, just like b.net 2 and SC2 UMS, haven't lifted a finger to help make it become so massively popular as it is today. Ultimately, Blizzard should definitely lose this lawsuit. Not only is blizzard being a complete douchebag and is trying to claim something that isn't theirs, but because DOTA 1 was not under any business or corporate restrictions (not until it was handed over to Valve).
Going back to DOTA. We all know DOTA is a fan-made game, and Valve hasn't lifted a finger to help make it become so massively popular as it is today. Ultimately, Valve should definitely lose this lawsuit. Not only is Valve being a complete douchebag and is trying to claim something that isn't theirs, but because DOTA 1 was not under any business or corporate restrictions (not until it was Valve attempted to profit from it).


I actually really don't see why Blizzard shouldn't win this.



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Feb 11 2012, 7:57 am Aristocrat Post #3



If Valve made "Temple Siege 2" and started selling it for money without giving you credit, you'd be pissed too. This is the same thing.



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Feb 11 2012, 8:01 am Lanthanide Post #4



Quote from DevliN
Valve hasn't lifted a finger to help make it become so massively popular as it is today.
Although they did hold a DOTA 2 tournament with a first prize of $1,000,000. That's more than Blizzard has ever done for any of their games.

I'm not really sure which company has the better claim to the trademark. I'm surprised that this lawsuit wasn't launched a lot earlier, like as soon as Valve announced their game.



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Feb 11 2012, 8:09 am The Starport Post #5



Why has Blizzard waited so long?

Also, associating Dota expressly with Blizzard and going as far as to sue over the trademark is a real 'fuck you' to mappers/modders. Same goes with Valve to a lesser extent with Dota 2, perhaps, though they at least get the original Dota creator to "justify" it...

Post has been edited 1 time(s), last time on Feb 11 2012, 9:30 pm by Tuxedo-Templar.



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Feb 11 2012, 8:11 am Sacrieur Post #6

Still Napping

Quote from DevliN
I actually really don't see why Blizzard shouldn't win this.

I do; but allow me to elaborate.

1) Icefrog, the creator of DOTA, is working for Valve to develop DOTA 2.

2) The EULA may state that Blizzard owns the maps Icefrog created for Warcraft, and the intellectual property associated with it, but EULAs may not stand up in court.

Blizzard wants to profit off of a franchise that they did not create. Valve hired the creator and now wants to profit off of it. As far as I'm concerned, I don't think Blizzard will get the intellectual property rights they want.



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Feb 11 2012, 8:12 am DevliN Post #7

OVERWATCH STATUS GO

Quote from Lanthanide
Quote from DevliN
Valve hasn't lifted a finger to help make it become so massively popular as it is today.
Although they did hold a DOTA 2 tournament with a first prize of $1,000,000. That's more than Blizzard has ever done for any of their games
Perhaps, though they could have done that had they called the game something else as well.

EDIT:
And to clarify, I realize that Blizzard didn't do anything to create DOTA (aside from creating WC3, I suppose) but Valve did even less. I'd give it to the company who actually had something to do with the creation of the original as opposed to the company that had absolutely nothing to do with DOTA.

I also get that there will always be Blizzard hate here, but I actually don't see an issue with them waiting to claim the name until another company tried to profit off it. Until now, they haven't had a reason to since no one was profiting from the name (including Blizzard).

Post has been edited 2 time(s), last time on Feb 11 2012, 8:32 am by DevliN.



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Feb 11 2012, 8:40 am Sacrieur Post #8

Still Napping

Right, and they may have a case if Valve didn't have Icefrog's permission or have him working for them. But they do, and that changes everything.



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Feb 11 2012, 8:41 am Lanthanide Post #9



Quote from DevliN
I also get that there will always be Blizzard hate here, but I actually don't see an issue with them waiting to claim the name until another company tried to profit off it. Until now, they haven't had a reason to since no one was profiting from the name (including Blizzard).
Obviously there is no case to make until some company starts to try and infringe on the trademark. The point is, Valve announced their game over a year ago, and held that $1m tournament I mentioned. Why is Blizzard just now bringing this to court? There's no mention of them having tried to reach a settlement with Valve. Perhaps they did, but in the absence of knowing that, it seems strange that they waited till now.



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Feb 11 2012, 8:58 am DevliN Post #10

OVERWATCH STATUS GO

Quote from Sacrieur
Right, and they may have a case if Valve didn't have Icefrog's permission or have him working for them. But they do, and that changes everything.
If someone other than UU went to Valve to have them make a standalone Temple Siege game, would that be okay? I see that as being the same as Icefrog saying it's fine to use DOTA even though he made and popularized a version of it as opposed to the original. :/

Quote from Lanthanide
Why is Blizzard just now bringing this to court
I'm actually not so sure they are just now doing this. A couple years ago, Blizzard changed the name of Blizzard DOTA to Blizzard All-Stars internally, perhaps due to legal reasons. It may just be that the case is finally going to court now, while a lot has been going on behind the scenes.

Post has been edited 1 time(s), last time on Feb 11 2012, 9:03 am by DevliN.



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Feb 11 2012, 9:03 am Oh_Man Post #11

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Blizzard and Valve are my two most favourite game companies. It pains me to see them fighting like this. :-(

I think Valve is in the right though, they do have the original creator working with them afterall. It all depends on how much the original creator is entitled to the franchise legally. If the EULA is tight enough... he might not have any claim to the franchise at all.




Feb 11 2012, 12:59 pm Gigins Post #12



DOTA is a WC3 map right? So if one creates a WC3 map with a certain name the name becomes Blizzard copyright? One can create unlimited number of WC3 maps with various names. Eventually Blizzard will end up owning the copyright to entire universe...

Icefrog should have all rights to continue his work in any company that supports/employs him.

Besides, wasn't AoS the 1st original map?



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Feb 11 2012, 3:26 pm jjf28 Post #13

Cartography Artisan

Quote
Besides, wasn't AoS the 1st original map?

Besides, didn't AoS incorporate ideas from this map and that? A true causitive chain would have a staggering regress



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Feb 11 2012, 4:12 pm Gigins Post #14



Didn't quite get what you meant, but...
Quote from Defense">http://en.wikipedia.org/wiki/Dota]Defense of the Ancients (commonly known as DotA) is a mod for the real-time strategy video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft




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Feb 11 2012, 4:23 pm Excalibur Post #15

The sword and the faith

@Gigins
IceFrog may be responsible for DOTA's popularity but he is not the original creator. Just because its his baby doesn't mean Valve should get to use the name.


I'm with DevliN on this one, Blizz should easily win this, and I am just wondering what took them so long.




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Feb 11 2012, 4:28 pm jjf28 Post #16

Cartography Artisan

Well to get straight to the point... we can't truly establish everyone that contributed each little thing to the map (much less try to credit them in a small space) and exactly how distinct one map is from another, AoS was brought about from innumerable ideas and contingencies before itself; and dota, infinitely divisible contingencies between it and the first “AoS” map, which are not possible to completely compile, measure, and give appropriate credit for; which is one of the reasons I find owning information so… tricky.

To quote: History merely repeats itself. It has all been done before. Nothing under the sun is truly new. -Ecclesiastes 1:9

Now I don’t truly have an opinion on owning a name, it just seems childish, to me, to fight over something so trivial as a title.



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Feb 11 2012, 4:31 pm Oh_Man Post #17

Find Me On Discord (Brood War UMS Community & Staredit Network)

Valve should just leave it as DOTA but change what the acronym stands for. Loophole bitches!!




Feb 11 2012, 4:33 pm Gigins Post #18



What I meant that it is Aeon of Strife is commonly recognized as the start of a genre followed by chain of DOTAs, LOLs, TSs and what not. Sure there was something before it, but Aeon of Strife was the map that apparently put it all together and defined the new genre.



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Feb 11 2012, 4:42 pm ClansAreForGays Post #19



AoS wasn't a rehash of any prior map. It was the first. The creator wanted to make a map that played like dynasty warriors. Marine Special Forces would be it's closest parent, but it's really not even close. And yes the dota creators have already stated they got the idea of dota from AoS.

And Ice Frog didn't start dota, he just made his own version (All-Stars) after the creator abandoned it, and that incredibly improved version took off and became a mega hit. So it be more like if Valve hired me and Moose to do temple siege 2, not UU.

As for my view on this: Blizzard doesn't hold a copyright on the acronym DOTA, and Valve made everything right morally (but maybe not legally) when they recruited IceFrog to design it.


And I think what took them so long is that the Blizzard devs thought it was only fair that IceFrog get some sort of reward finally for all that he's done for them, but Activision has finally gotten wind of what's been happening. And Activision is evil.




Feb 11 2012, 6:59 pm UnholyUrine Post #20



Quote from DevliN
Going back to DOTA. We all know DOTA is a fan-made game, and Valve hasn't lifted a finger to help make it become so massively popular as it is today. Ultimately, Valve should definitely lose this lawsuit. Not only is Valve being a complete douchebag and is trying to claim something that isn't theirs, but because DOTA 1 was not under any business or corporate restrictions (not until it was Valve attempted to profit from it).


I actually really don't see why Blizzard shouldn't win this.

Other than the fact they have employed the fan that made DOTA in WC3?

edit: gah lots of posts to read... don't have time... will edit post later
It may be true that anything created using blizzard's tools will be owned by blizzard.



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