tl;dr - Blizzard is suing Valve for the trademark name "DOTA" or Defense of the Ancients.
In an act that I would only call distasteful, Blizzard has filed against valve for using the DOTA name on their upcoming game, DOTA 2, as you all should know. They claim that "it not only will damage Blizzard, but also the legions of Blizzard fans that have worked for years with Blizzard and its products, including by causing consumers to falsely believe that Valve's products are affiliated, sponsored or endorsed by Blizzard and are related or connected to Warcraft III."
As one commentator have said, "It's like watching your parents fighting over who's more proud of you, and the answer is neither" (Professional Jared)
I think that this seemingly innocuous lawsuit underlines the horrible culture and injustice that game developers and publishers face all the time. What I'm talking about is the fact that most of the intellectual property created by the game developers are owned by its publisher. It is an unfair and ultimately broken system that allows people who do not actually care about the game to file a copyright complaint or even take full control of it. Here's another POV of the same problem: Jimquisition's episode on Pirates (you will need to watch through some fat bloke faffing about, but his points are quite clear and concise)
Obviously this may seem beyond our control, but I think that SOPA/PIPA should've taught us to be more assertive. Also, as the consumers, we can choose what to buy, and the numbers at the end of the fiscal period speaks more than any amount of angry or even reasonably judgmental e-mails. The problem is, what alternatives are there?
If game developers are given more control over their intellectual properties, publishers will be less likely to take the risk and fund them, and we may see a decline in innovative games (or what's left of innovative games... pssh). So I don't really know how this issue can be resolved.
Going back to DOTA. We all know DOTA is a fan-made game, and Blizzard, just like b.net 2 and SC2 UMS, haven't lifted a finger to help make it become so massively popular as it is today. Ultimately, Blizzard should definitely lose this lawsuit. Not only is blizzard being a complete douchebag and is trying to claim something that isn't theirs, but because DOTA 1 was not under any business or corporate restrictions (not until it was handed over to Valve). If anybody finds more info about this, please post!
Extra Materials
Ahli
Post has been edited 2 time(s), last time on Feb 12 2012, 12:42 am by UnholyUrine.
None.