Staredit Network > Forums > SC1 Map Showcase > Topic: Tower of Dream - Now with Walkthrough!
Tower of Dream - Now with Walkthrough!
Jan 18 2012, 2:22 pm
By: zzt
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Jan 2 2015, 2:42 am Sato Post #41



My strategy is fine, I'm not an idiot =P

Thanks for the codes, I can finally have the victory that I've earned lol



None.

Jan 2 2015, 6:16 am Azrael Post #42



Quote from Sato
My strategy is fine, I'm not an idiot =P

Thanks for the codes, I can finally have the victory that I've earned lol
If your strategy didn't work, then it's not fine. I can beat that level consistently.

If you're skipping the level instead of completing it, then you didn't earn a victory, by definition :P




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[09:12 pm]
IlyaSnopchenko -- Miau
[09:11 pm]
Suicidal Insanity -- "Open wide"
[07:24 pm]
IlyaSnopchenko -- Will do... Though only tomorrow i guess
[07:19 pm]
Pr0nogo -- check images.dat, compare that to other attacking buildings
[07:19 pm]
IlyaSnopchenko -- Guess I'll have to spend more time on this
[07:18 pm]
IlyaSnopchenko -- Yeah, so far it just... Doesn't attack :) even though even the button gets highlighted :)
[07:16 pm]
Pr0nogo -- experiment and see what works, i'm not making a new attacking building for a long time
[06:43 pm]
IlyaSnopchenko -- I just might need one for a map I'm creating now (though could perfectly live with a trigger attack, still undecided)
[06:42 pm]
IlyaSnopchenko -- So what would I need to create an attacking building, apart from editing the iscript, the command card and the building orders (and a couple of flags)?
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