Here's the breakdown for that Cat n Mouse game:
Trigger("All players"){
Conditions:
Deaths("Player 8", "Int:15609", Exactly, 544235853);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 5", "Int:15582", Exactly, 544235853);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 1", "Int:15596", Exactly, 1632116848);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 2", "Int:15605", Exactly, 1632116848);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 9", "Int:15618", Exactly, 544235853);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 6", "Int:15591", Exactly, 544235853);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 4", "Int:15614", Exactly, 537148011);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 4", "Int:15573", Exactly, 544235853);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 2", "Int:15596", Exactly, 537148011);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 3", "Int:15605", Exactly, 537148011);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 11", "Int:15577", Exactly, 1632116848);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 7", "Int:15600", Exactly, 544235853);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 9", "Int:15600", Exactly, 1766596612);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 12", "Int:15577", Exactly, 70937443);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 12", "Int:15586", Exactly, 1632116848);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 3", "Int:15614", Exactly, 1632116848);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 12", "Int:15577", Exactly, 537148011);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 1", "Int:15587", Exactly, 537148011);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 10", "Int:15609", Exactly, 1766596612);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 11", "Int:15618", Exactly, 1766596612);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 8", "Int:15591", Exactly, 1766596612);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 7", "Int:15582", Exactly, 1766596612);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 6", "Int:15573", Exactly, 1766596612);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 4", "Int:15614", Exactly, 70937443);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 3", "Int:15605", Exactly, 70937443);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 2", "Int:15596", Exactly, 70937443);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 1", "Int:15587", Exactly, 70937443);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 11", "Int:15618", Exactly, 1277166650);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 10", "Int:15609", Exactly, 1277166650);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 9", "Int:15600", Exactly, 1277166650);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 8", "Int:15591", Exactly, 1277166650);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 7", "Int:15582", Exactly, 1277166650);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Trigger("All players"){
Conditions:
Deaths("Player 6", "Int:15573", Exactly, 1277166650);
Actions:
Defeat();
Comment("");
}
//-----------------------------------------------------------------//
Deaths("Player 8", "Int:15609", Exactly, 544235853);
Deaths("Player 5", "Int:15582", Exactly, 544235853);
Deaths("Player 1", "Int:15596", Exactly, 1632116848);
Deaths("Player 2", "Int:15605", Exactly, 1632116848);
Deaths("Player 9", "Int:15618", Exactly, 544235853);
Deaths("Player 6", "Int:15591", Exactly, 544235853);
Deaths("Player 4", "Int:15614", Exactly, 537148011);
Deaths("Player 4", "Int:15573", Exactly, 544235853);
Deaths("Player 2", "Int:15596", Exactly, 537148011);
Deaths("Player 3", "Int:15605", Exactly, 537148011);
Deaths("Player 11", "Int:15577", Exactly, 1632116848);
Deaths("Player 7", "Int:15600", Exactly, 544235853);
Deaths("Player 9", "Int:15600", Exactly, 1766596612);
Deaths("Player 12", "Int:15577", Exactly, 70937443);
Deaths("Player 12", "Int:15586", Exactly, 1632116848);
Deaths("Player 3", "Int:15614", Exactly, 1632116848);
Deaths("Player 12", "Int:15577", Exactly, 537148011);
Deaths("Player 1", "Int:15587", Exactly, 537148011);
Deaths("Player 10", "Int:15609", Exactly, 1766596612);
Deaths("Player 11", "Int:15618", Exactly, 1766596612);
Deaths("Player 8", "Int:15591", Exactly, 1766596612);
Deaths("Player 7", "Int:15582", Exactly, 1766596612);
Deaths("Player 6", "Int:15573", Exactly, 1766596612);
Deaths("Player 4", "Int:15614", Exactly, 70937443);
Deaths("Player 3", "Int:15605", Exactly, 70937443);
Deaths("Player 2", "Int:15596", Exactly, 70937443);
Deaths("Player 1", "Int:15587", Exactly, 70937443);
Deaths("Player 11", "Int:15618", Exactly, 1277166650);
Deaths("Player 10", "Int:15609", Exactly, 1277166650);
Deaths("Player 9", "Int:15600", Exactly, 1277166650);
Deaths("Player 8", "Int:15591", Exactly, 1277166650);
Deaths("Player 7", "Int:15582", Exactly, 1277166650);
Deaths("Player 6", "Int:15573", Exactly, 1277166650);
0x641230 = 544235853
0x640D14 = 544235853
0x640FA4 = 1632116848
0x641158 = 1632116848
0x6413E4 = 544235853
0x640EC8 = 544235853
0x641310 = 537148011
0x640B60 = 544235853
0x640FA8 = 537148011
0x64115C = 537148011
0x640C3C = 1632116848
0x64107C = 544235853
0x641084 = 1766596612
0x640C40 = 70937443
0x640DF0 = 1632116848
0x64130C = 1632116848
0x640C40 = 537148011
0x640DF4 = 537148011
0x641238 = 1766596612
0x6413EC = 1766596612
0x640ED0 = 1766596612
0x640D1C = 1766596612
0x640B68 = 1766596612
0x641310 = 70937443
0x64115C = 70937443
0x640FA8 = 70937443
0x640DF4 = 70937443
0x6413EC = 1277166650
0x641238 = 1277166650
0x641084 = 1277166650
0x640ED0 = 1277166650
0x640D1C = 1277166650
0x640B68 = 1277166650
0x641230 = "MAP "
0x640D14 = "MAP "
0x640FA4 = "P HA"
0x641158 = "P HA"
0x6413E4 = "MAP "
0x640EC8 = "MAP "
0x641310 = "K: "
0x640B60 = "MAP "
0x640FA8 = "K: "
0x64115C = "K: "
0x640C3C = "P HA"
0x64107C = "MAP "
0x641084 = " LI"
0x640C40 = "CK:"
0x640DF0 = "P HA"
0x64130C = "P HA"
0x640C40 = "K: "
0x640DF4 = "K: "
0x641238 = " LI"
0x6413EC = " LI"
0x640ED0 = " LI"
0x640D1C = " LI"
0x640B68 = " LI"
0x641310 = "CK:"
0x64115C = "CK:"
0x640FA8 = "CK:"
0x640DF4 = "CK:"
0x6413EC = ": L"
0x641238 = ": L"
0x641084 = ": L"
0x640ED0 = ": L"
0x640D1C = ": L"
0x640B68 = ": L"
As you can see from the above, all EUDs in this map are looking for the string "Map Hack: Lite," which will only appear when a hacker is toggling his map-hack state. Either your claim of it making hackers drop without toggling is false, or it is not the EUD triggers that cause the hackers to drop.
Anyway, glad you got it working.