Commander: Starcraft, Sneak Peak of a 2v2 Capture Point Map
Post #1 Loki Jul 16 2011, 7:27 am
Post #2 Loki Jul 16 2011, 7:29 am
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Oh yeah, by the way. We decided to go with the name because we borrowed the idea from the Bitmap Bros game Commander: Z from 1996. I as a kid used to play that game until I couldn't stay awake any more. I decided not to go with the classic Z theme as this would be kinda sloppy looking. I decided to go with a more "modern" day approach to that type of gameplay so we put our own kind of spin on it.
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Post #3
Ahli
Jul 16 2011, 1:21 pm
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Nothing yet! Almost done. Very powerful, very strong.
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lololol W:ET sounds
Looking good so far I would test it. I don't know if I like running enemy unit into their base to win... So you would just build the cheapest, fastest unit and trying to rush into the enemy from all 3 sides at the same time... ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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. There are base missile cannons that tear apart any units that run in there that don't have some sort of armor. When we release the beta you'll see what I mean lol. ![[close]](/images/up.gif)