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UDMod's Fields of Glory Terrain Teaser

Creator: Jack[RCDF
Time: Jun 27 2011, 4:12 am

Post #1     Jack[RCDF Jun 27 2011, 4:12 am

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-- Fields of Glory Terrain Teaser --

Over at UDMod, one of SEN's affiliates, Olyvian has put together a terrain teaser for their upcoming AoS map, Fields of Glory.


"{For those of you who do not know, FoG is a medieval AoS map which is currently in production. We're always on the lookout for fellow sc2 fanatics who want to help FoG become a reality. Reckon you have some skills we might find useful? Why not post them on the Official FoG Forum?
"

Red classic.

I have mostly left SEN except for the Temple Siege 2 forum (hidden to most of you). I am available via PM still, and Skype as JackRCDF.

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Post #2     jjf28 Jun 27 2011, 4:18 am

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awsome :)

they could probably do a little more with the jutting mounds
This post was edited 1 time, last edit by jjf28: Jun 27 2011, 4:30 am.

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Post #3     Dem0n Jun 27 2011, 4:20 am

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Damn, that looks amazing. Hopefully the gameplay can live up to the terrain's greatness. Also, I'm surprised at how nice the water looks. The waterfalls add a lot to the peacefulness and serenity of the "good" side of the map. Maybe it's because I can only run the game on medium-high and don't get the full water experience? :P Anyways, the "bad" side also looks really nice; the arid dirt and lava spewing up give it a nice touch (reminds me of HoN.. hopefully the gameplay isn't as confusing >_>). I hope they hurry up with this map so I can play it while payne is still evading wild bears in the mountains. >:o

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Post #4     Ahli Jun 27 2011, 2:49 pm

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Nothing yet! Almost done. Very powerful, very strong.
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Sick, just sick :wtfawesome:
I wish I could get my hands on their models ^^

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Post #5     TiKels Jun 27 2011, 5:03 pm

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Imo the gameplay looks pretty shallow ;D

Great terrain.

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Post #6     iCCup.xboi209 Jun 27 2011, 9:42 pm

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First 50 seconds reminds me of Assassin's Creed

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Post #7     Decency Jun 27 2011, 9:55 pm

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It's very pretty, but a quick look at the gameplay/hero discussion shows me that they've put incredibly little thought into making their game distinct from any other game in the tactical heroic genre. Definitely going to have to withhold judgment for quite some time- but it will still probably beat TS2 to release.

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Post #8     Roy Jun 27 2011, 10:04 pm

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Quote from FaZ-
It's very pretty, but a quick look at the gameplay/hero discussion shows me that they've put incredibly little thought into making their game distinct from any other game in the tactical heroic genre.
I'm sure they're open to criticism. If you have some ideas, maybe you could pass them along. link.

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Post #9     Decency Jun 27 2011, 10:23 pm

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They don't even have ideas to critique. I have some of my own, but SC2 isn't the platform for them.

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Post #10     DevliN Jun 27 2011, 10:38 pm

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I'm so happy for the UDMod team working on this. Even in looking at the models, it looks fantastic.

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Post #11     Dungeon-Master Aug 1 2011, 3:05 pm

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That's basically the reason I'm not touching SC2 until I get a better computer.

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Post #12     samsizzle! Aug 2 2011, 12:03 am

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damn this gets me pumped for when I can actually run the sc2 editor comfortably and start some terraining.

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Post #13     Sacrieur Aug 2 2011, 5:04 pm

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The best they can come up with is an AoS?

=/

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Post #14     DevliN Aug 2 2011, 7:53 pm

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Quote from Sacrieur
The best they can come up with is an AoS?

=/
...really? They've been working on this project for a long time, and considering they're doing completely custom models and artwork for it, I think it deserves a little more than that. Yes, its another AoS, but it still looks great. The best we can come up with is a remake of Diablo 1 without all the great custom art they have. :/

There are other projects at UDMod as well, namely Risk Revulsion, WW2 Diplomacy, and Universe of Starcraft (not the one that guy is working on that Blizzard loved). Fields of Glory is their biggest so far, though.

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Post #15     Sacrieur Aug 2 2011, 9:41 pm

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Lol, yes their trailer shows magnificent work. I just feel as though with the new power SC2 provides, AoS would be left behind in favor of a newer genre.
This post was edited 1 time, last edit by Sacrieur: Aug 2 2011, 11:32 pm.

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Post #16     TiKels Aug 2 2011, 10:30 pm

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I feel like there needs to be a more dynamic sort of PvP game. (general I know, but it makes the point best I think)

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