| O)mG | Sep 1 2007, 4:00 pm | Post #1 |
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O)mG Bound_2
Players: 6 devided in 2 teams Map dimension: 128/110 Map Idea: 100% Terrain: 100% Triggers: 0% Gameplay: Basicly there is 2 teams.. both teams bound against eachother gaining points. the first person to finish the obstical wins a point for their team. first team that reaches 20 points wins the battle. Pic of terrain: http://www.imagehosting.com/show.php/1093134_SCScrnShot090107110549.bmp.html |
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This post was edited 1 time, last edit by O)mG: Sep 2 2007, 5:15 pm.
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| Xx.Doom.xX | Sep 4 2007, 9:52 pm | Post #3 |
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Cool, I can't wait to beat it.
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| Xx.Doom.xX | Sep 5 2007, 6:45 pm | Post #5 |
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I see...sounds good. |
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| Oo.JamaL.oO | Sep 8 2007, 12:07 pm | Post #7 |
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[ Clan Oo GM ]
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They're popular if they are original. Say, BounDefense 1 and 2, those were original.
Basically, you're going to have to implement something side by side the bounds, whether it be a little defense, a little fight, to make it really popular. Or have it be like Sarge's bounds where you win an obstacle and you get a unit to fight with at the end. |
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| Jello-Jigglers | Sep 9 2007, 4:51 pm | Post #8 |
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Yeah I fricken love bounding and I've made a fair share of them myself, but they aren't as popular as they used to be... In fact it's a very rare occasion to see someone host a bound at all... Which saddens me
Way to keep bounds alive
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| SteamBoy | Sep 9 2007, 5:27 pm | Post #9 |
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I like the terrain, look's like a dark archon! ; ) hehee! and is it just the ob's 1 and 2, or do you play on those circle things also? because the 1 and 2 ob's seem so small. well so do the circle's Lol
---- and yes bounds have gotten out of date for awhile now. I say we bring them back! |
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| Jello-Jigglers | Sep 9 2007, 6:06 pm | Post #10 |
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Good call! I wish there were more extensive bounds like bound 2 bleed because that was absolutely a marvel in itself. It might have even topped they original idea for a bound... |
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