The Reward is Cheese
Objectives:
- Gather cheese from mazes filled with obstacles faster than the rest of the mice.
- Destroy the enemies with an army fueled with the collected cheese.
Progress:
- Combat area is basically complete, room for additions
- 15 levels complete, 180 available level slots
- 4 game modes will be included, 2 are available atm
- 5 upgrades are available
Game Modes:
- Classic - Levels are played in chronological order
- Classic Elimination - Classic without reviving per level
- Random - Levels are played in a random order
- Random Elimination - Random without reviving per level
I have a tutorial up that I'll be linking with a way to create and send me new levels, to help progress. I'll release it when I feel ready.
The first 15 levels are based on the 15 levels from the original The Reward is Cheese.
Upgrades:
- Speed [3|4|5|6|7] - Increases the speed of the mouse by 0.2 each level
Level 1: 3.2 speed
Level 2: 3.4 speed
Level 3: 3.6 speed
Level 4: 3.8 speed
Level 5: 4.0 speed - Blink [10|6|8] - Gives the mouse a blink ability to jump a short distance
Level 1: 15 second cooldown
Level 2: 12.5 second cooldown
Level 3: 10 second cooldown - Create Wall [8|10] - Creates a wall block at the target location
Level 1: 1 charge
Level 2: 2 charges - Destroy Wall [8|10] - Destroys a targeted wall
Level 1: 1 charge
Level 2: 2 charges - Phase Shift [4|6|8] - Makes the mouse invulnerable, yet unable to collect cheese or use abilities for 3 seconds.
Level 1: 1 charge
Level 2: 2 charges
Level 3: 3 charges
Screenshots:
Version History:
- v1.0
Initial Release - v1.1
Added Random and Random Elimination
Minor data edits
Trigger optimization
Credits:
sdery23 - Original StarCraft 1 map
Corbo - Cheese model
Wanna help? Watch my tutorial and make me some levels.
http://www.youtube.com/watch?v=JKXEPcVEgnc
Post has been edited 3 time(s), last time on Jun 2 2011, 2:14 am by Artanis186.
None.