Right now I'm using a Darkness Death deck. Using boneshields and poisons to take out creatures and power my boneshield while my darkness side damages and heals me. (minor vampire, nightmare, Life Drain) and I'm running 6 devourers without any pillars for darkness. With Night fall they are like super pillars that damage, give quanta, and steal quanta. I always horde darkness using life drain with like 60 darkness quanta to deal 12 damage while healing myself for 12. Though I'm trying to get rid of the poison side and going either back to my Darkness Aether or do Darkness entropy.
dem lycanthropes.
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I order you to forgive yourself!
My username is Apos. It seems like I can't find a way to lose... Everything I do makes me win. I tried to make a weak deck but it still worked.
Anyone wants to play me?
You should probably add this to the OP:
Elements has a sandbox mode that you can use to test out new deck ideas. In sandbox mode, you have unlimited money and access to all rare cards, but your progress is not saved, and you cannot submit your score.
Elements Trainer
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Done.
But it's easy to get dragged into the 'Trainer' and stop grinding your main accounts
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I order you to forgive yourself!
What happens if I press reset? Do I lose everything I have and restart from scratch? What would be the advantage of doing so?
>be faceless void >mfw I have no face
What happens if I press reset? Do I lose everything I have and restart from scratch? What would be the advantage of doing so?
The advantage is you can start again with a different element and cards, so if you don't like your chosen main element you can try again without having to build up enough coins to buy a whole new deck. Once you've profressed a bit I doubt it's worth resetting.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
It's typically a good idea to reset 12 times, get a feel for each of the elements and the start working towards building 'your deck'. There is also no limit to the number of accounts you can have. Also, every time you reset - you can do the starting quests again (to get like 400 electrum or something). Once you've reached 150 score and ended the 'tutorial' quests and their rewards, resetting that account is typically not such a good idea.
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I order you to forgive yourself!
There is an observer mode
here.
I'm up to like 1200 points (or whatever the score is) and need some ideas for good decks to start building. Right now I have one based on the Darkness deck AngelSpirit posted, and another one I saw based around the Bone Shield, Schrödinger's Cat, and Bone Vulture.
I need some awesome epic deckzzzz, gaiz.
Currently Working On: My Overwatch addiction.
@Devlin:
Speed Rainbow.
10 Quantum Towers
1 Firefly Queen
2 Bonewalls
2 Phase Shields
4 Supernovae
1 Rain of Fire
2 Empathic Bonds
1 Graveyard
1 Fallen Druid
1 Lava Golem
4 Sun Dials
4 other cards of your choice, from any element that is under represented in your deck. Usually a couple Enchant Artefact or an Eternity is good to have. Oh and the card that makes a creature Immortal (I forget it's name).
For every other 4 cards you chose add 1 to 2 Quantum Towers or 2 Supernovae
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Rate my Darkness/Entropy deck guise
I just drain with my minor vampires and Anti matters. I love this deck because it increases the chances of getting twice the reward since It's not that hard to win with 100 health with all the draining. I was wondering how do triple colored decks work? I want to get some green element in dis bitch so I can use adrenaline on my vampires but idk how to go about doing that :<
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A few things come to mind:
* Too large. A rule of thumb with deck building is to always keep your deck size to 35 or fewer cards unless you have a way to draw more cards. This way you'll almost never get a horrible draw. As it is, there's a chance you'll be stuck with antimatters and dragons in your opening hand, but only 3 (or fewer) pendulums.
* Take out the Obsidian pillars. A Mark of Darkness, 6 Devourers, and 8 Pendulums will give you all the Darkness quanta you need.
* You only have one source of permanent destruction, your Steal. That's pretty limited as it's restricted to one use. Consider swapping it for a Butterfly Effect (Entropy card) and adding in more Amethyst Pillars to fuel it.
* You might want to swap out a few pendulums for Amethyst pillars, especially if you're adding a Butterfly Effect. Your Darkness quanta needs should be sufficiently solved with 6 Devourers.
* Consider taking out the Drain Lifes. Unless you often hoard 40+ Darkness quanta, you may want to use Chaos Seeds instead to destroy enemy creatures.
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