Staredit Network > Forums > General StarCraft > Topic: Features Originally Planned for Starcraft
Features Originally Planned for Starcraft
Mar 9 2011, 4:21 pm
By: Heinermann  

Mar 17 2011, 7:51 pm samsizzle Post #21



wow that air unit swerving thing looks sweet... woulda made for an awesome space combat map.



None.

Mar 19 2011, 8:10 am O)FaRTy1billion[MM] Post #22

👻 👾 👽 💪

The unused buildings all use the same graphic (the scout graphic, specifically). There is no way to get them to crash without modding.



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Mar 19 2011, 8:33 pm iCCup.xboi209 Post #23



I know you have to mod the unused buildings but idk what you need to do so they can work like buildings




Mar 22 2011, 5:48 am Heinermann Post #24

SDE, BWAPI owner, hacker.

I was only posting features from the public beta (or slightly earlier). Unused buildings don't really have any image script or unit/order requirements/limitations to go with it, since most of that data has been removed.




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