Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Direct damage Mines?
Direct damage Mines?
Feb 19 2011, 6:27 am
By: The_UrChai  

Feb 19 2011, 6:27 am The_UrChai Post #1



I could make a custom map to test this but it got me thinking of all the wonderful applications of it. The search is being slow for me today so Sorry if somebody's tested this... Ok I will test it... and tah dah! But nothing happens! All the zerglings are free to run about without living in fear of the terrible Mad bomber! I guess I'll have to use the scarab system then. Is there any other solution? I want to deal a small amount of damage to enemy units with a spell and I don't see any way. I originally was going to use firebats but I then have to wait for them to attack and firebats are already a part of another spell.



None.

Feb 19 2011, 6:30 am UnholyUrine Post #2



If you want to be able to calibrate scarab's DD, there is a plausible solution

One, you must neglect armor.
Two, use multiple scarabs for higher dmg'ing spells.
Three, if this is PvP, then simply have players upgrade Scarab Dmg to increase their spell dmg.

if this isn't what you're looking for.. then you'd need to describe this better :P



None.

Feb 19 2011, 6:46 am The_UrChai Post #3



That's exactly what I was looking for. just wondering if I have to use scarabs because they don't fit in with the associated hero character. Plus the scarab dds uses scarab upgrades making the spell dependent on those instead of the infantry upgrades he uses. Debating whether to just use a simple swarm of firebats or just wait till the spider mine decides to unburrow and attack. Mind you the spider mines can't upgrade (Engineer in TS has this problem too) so I guess I could make more mines to compensate. Probably take the easy way out and make lots of neat exploding firebats EVERYWHERE. :D

EDIT: Also nuclear missiles don't work. was worth a shot... :lol:

Post has been edited 1 time(s), last time on Feb 19 2011, 6:57 am by shadow649.



None.

Feb 19 2011, 8:05 am rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

more scarabs=more damage. All you'd have to do is figure out how much upgrades he has.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[05:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
[03:31 am]
martosss -- FaRTy1billion
FaRTy1billion shouted: how about 5 minerals
you can't even get a scarab with those!
[03:26 am]
O)FaRTy1billion[MM] -- how about 5 minerals
[03:26 am]
O)FaRTy1billion[MM] -- Voyager7456
Voyager7456 shouted: I think the intention was that staff awards minerals for good posts and content but in practice I'm the only one that does it :P
and for that you should receive an award
[02:53 am]
martosss -- jjf28
jjf28 shouted: the map is playable on both 1.16.1 and SC:R, this would just be straight up unprotecting
OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
[12:42 am]
Voyager7456 -- Glad I can entertain you Nude
[10:42 pm]
lil-Inferno -- ayy Moose add reactions to the shoutbox so I can react salt to the shout below this lmao
[09:51 pm]
NudeRaider -- Voyager7456
Voyager7456 shouted: lil-Inferno Once I finish moving I can actually play lmao
yeah, I too am laughing my ass off at this
[08:18 pm]
lil-Inferno -- I'm not gonna be able to play (on a weekend) for another month lmao
[07:24 pm]
Voyager7456 -- lil-Inferno
lil-Inferno shouted: err'one always doesn't wanna play or is busy or w/e
Once I finish moving I can actually play lmao
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