Quote from Sacrieur
Quote
Sure, 6 Barracks, Refinery, Tech Lab, Reaper was more powerful than a 6 pool in most maps. But there is absolutely no utility to the Reaper any more.
lol wut? Reapers + nitro packs are killer harass.
My argument was that the one change should have been made: either Barracks requiring Supply Depot OR the Nitro Packs requiring the Factory. Not both. Because overall, it reduces a Terran's opening options, and limits his early harassment to a bunker rush or stim push (which is now being pushed back again according to the PTR).
Quote from name:FaZ-
One Stalker, one Marauder, or one Roach almost completely nullify small amounts of Reaper harasses. It's rarely worth a commitment to make more than one or two and by the time you have a Factory out there's not much that it can do.
Quote from name:FaZ-
I've heard mass Reaper counters gasless Zerg very well, so we may see a resurgence there.
With the benefit of hindsight, I still think Terran has simply too many 'viable' units. Reapers, Hellions and Banshees all have good harassment qualities. Then the Medivac adds Marines, Marauders and Siege Tanks to their arsenal for harassing mineral lines / distracting / annoying opponents.
Quote from Roy
Once the Zerg takes to the air, force fields become less useful, and sentry/blink stalker combos can be defeated with Infestors.
Post has been edited 1 time(s), last time on May 9 2011, 4:32 pm by Cardinal.
None.