Staredit Network > Forums > Staredit Network > Topic: Shoutbox default: Top
Shoutbox default: Top
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Dec 10 2010, 7:06 am
By: payne  

Dec 10 2010, 7:06 am payne Post #1

:payne:

I believe that by setting the Shoutbox's default position to be at the top of the page instead of the bottom, it'd give a better view to new-comers as of what this community looks like.
Pros/Cons/Abstentions?



None.

Dec 10 2010, 7:08 am Vrael Post #2



We should hide that mess of shit at all costs to not scare newcomers away. In fact, maybe it should start off hidden in a corner in a collapse box behind another feature so you never see it ever until someone PM's you about it.

P.S. Our spambox chat channels are were superior to battle.net 2.0's lololol



None.

Dec 10 2010, 7:15 am payne Post #3

:payne:

I believe we shouldn't fool new comers and let them know what they're getting into. :sly:



None.

Dec 10 2010, 7:16 am DevliN Post #4

OVERWATCH STATUS GO

Quote from payne
I believe that by setting the Shoutbox's default position to be at the top of the page instead of the bottom, it'd give a better view to new-comers as of what this community looks like.
Pros/Cons/Abstentions?
I disagree. For one thing, having people see the Shoutbox as a representation of our community is a bad thing. Sure, we have the occasional relevant question or topic, but a majority of the time it is just a huge off-topic chatroom full of H and wincest.

But seriously, this isn't going to be changed.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Dec 10 2010, 7:17 am payne Post #5

:payne:

Quote from DevliN
Quote from payne
I believe that by setting the Shoutbox's default position to be at the top of the page instead of the bottom, it'd give a better view to new-comers as of what this community looks like.
Pros/Cons/Abstentions?
I disagree. For one thing, having people see the Shoutbox as a representation of our community is a bad thing. Sure, we have the occasional relevant question or topic, but a majority of the time it is just a huge off-topic chatroom full of H and wincest.

But seriously, this isn't going to be changed.
I believe that's what is making us so... special. :awesome:



None.

Dec 10 2010, 7:23 am DevliN Post #6

OVERWATCH STATUS GO

Special ed, yes. We certainly have a community here, no one has ever doubted that. Putting the Shoutbox on top wont have the effect you are looking for, though.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Dec 10 2010, 7:24 am dumbducky Post #7



Why would you put it at the top? That would completely ruin the flow of the website for the majority of users who don't use it. Its an auxiliary function; it belongs at the bottom.



tits

Dec 10 2010, 7:46 am O)FaRTy1billion[MM] Post #8

👻 👾 👽 💪

-edit-lol, didn't read the op enough.

I don't like the shoutbox at the top ... Not only does it take up a lot of precious space at the top, but it distracts a lot from the content in the page.



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[10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[09:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[05:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
[05:35 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
Any clue as to why a map which would previously work fine on past patches would now suddenly not work on the current remastered patch?
[05:34 pm]
Zoan -- I'll try Butch's suggestion of running in 32-bit, maybe that will fix it?
[05:34 pm]
Zoan -- Oh_Man
Oh_Man shouted: Did martiss' link not work?
It crashes as it does when you use EUD's incorrectly - like it closes starcraft and has the error window pop up with a ticket to send to Blizzard. I know it's not EUDs though since obviously spellsword doesn't use any, so IDK what it is.
[03:19 pm]
No-Name-Needed-II -- Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
[2022-5-23. : 12:21 am]
Oh_Man -- Wat precisely is wrong with spellsword now?
[2022-5-23. : 12:19 am]
Oh_Man -- Did martiss' link not work?
[2022-5-22. : 8:11 pm]
Zoan -- Also my KOTK maps all have the nooks and crannies issue when they didn't before; what changed?
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