Staredit Network > Forums > GalaxyWiki Project > Topic: Cardinals Video Series
Cardinals Video Series
Nov 26 2010, 2:27 am
By: NicholasBeige  

Jan 6 2011, 10:16 pm payne Post #21

:payne:

Yes, the video was useful. :3

To record your screen, use FRAPS: it's awesome.



None.

Jan 6 2011, 10:30 pm NicholasBeige Post #22



I'm uploading the Part 1 of 5 video. It's 53.3mb FLW format.

All it covers is how to quickly create 5 units and how to create 5 actors for these units and how to link them efficiently (using Editor - Prefix).

I will make Part 2 if this upload is of an okay-ish quality (read: useful).

Part 2 will be create 5 weapons for our 5 units and if I can squeeze it all into the 5 minutes, I'll create 5 different weapon types:
Instant Attack - Like the Marines Gauss rifle - Weapon > Damage Effect
Beam Laser Attack - Like the Colossus (sort of) - Weapon > Beam > Damage Effect
Multiple Missile Attack - Like the Longbolt Missile Launcher - Weapon > Create Persistent > Launch Missile > Damage
Simple Missile Attack with Buff - Like the Marauders Punisher Grenades - Weapon > Launch Missile > Set (Damage + Apply Behaviour) > Buff
Mortar Attack - completely custom, mostly to demonstrate the power of 'Movers'

But I think this will be over 2 or 3 'parts' since I don't think I can squeeze all of that in 5 minutes.

Edit:
Data Editor Tutorial (1 of 5)

Post has been edited 1 time(s), last time on Jan 6 2011, 10:44 pm by Cardinal.



None.

Jan 6 2011, 10:58 pm payne Post #23

:payne:

Why is it Flash format (.swf) ?



None.

Jan 16 2011, 5:45 am LooKe Post #24



So you will piss and moan.

I really hope to see this, sounds awesome!!



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2020-3-31. : 4:56 pm]
RdeRenato -- If someone can help me, it will make me very happy xd
[2020-3-31. : 4:55 pm]
RdeRenato -- they are right. I don't know how to describe my level but it is difficult for two things: 1. crazy enemies 2. multiple defensive points
[2020-3-31. : 11:01 am]
Sie_Sayoka -- both because of low skill and population on west
[2020-3-31. : 11:01 am]
Sie_Sayoka -- tbh a lot of the korean maps are impossible to play with pubs
[2020-3-31. : 5:14 am]
jjf28 -- forcing players to be quicker means they'll have to multi-task more/up the APMs and use less safe approaches or have gotten the approaches down to an art so they can perform them quickly without much time to think
[2020-3-31. : 5:10 am]
jjf28 -- I'd say best way to increase difficulty is to make the enemy units behave smarter, followed by forcing humans to move quicker (timers, or some mechanism forcing them forward), followed by beefing numbers/stats
[2020-3-31. : 3:39 am]
jjf28 -- a huge part of special forces is game knowledge, mapping out the spawn timings, what triggers different traps, what units combine into others, they're definitely not intended to be friendly games
[2020-3-30. : 11:07 pm]
lil-Inferno -- RdeRenato
RdeRenato shouted: people, how do you do to verify a super difficult level if you play bad? :(
get someone better than you to play it
[2020-3-30. : 10:16 pm]
MTiger156 -- Sadly, I've often seen the exact opposite happen. "Special Forces" maps typically try to kill the entire team within the first 60 seconds... try to stay away from that approach.
Please log in to shout.


Members Online: Roy, ygifydip, karmelacz407018, Nekron