Staredit Network > Forums > SC2 Melee > Topic: (4) Street Spirit
(4) Street Spirit
Nov 6 2010, 2:06 am
By: Syphon  

Nov 21 2010, 8:54 pm ImagoDeo Post #21



Quote from Syphon
Quote from ImagoDeo
Quote from Syphon
The ledge for drops is exactly the same size. You don't "need something for vision", you already have something for vision. Because you just dropped the ledge.

You're just so incredibly wrong.

If whatever you have for vision gets sniped, you're out of luck and enemy forces can just move in to shred your troops from above since they'll be STUCK THERE.

Except that anything short of a Siege Tank or Thor can just walk out.

Aren't siege tanks and thors THE MOST COMMON terran drop unit? Nawww...



None.

Nov 21 2010, 11:14 pm CecilSunkure Post #22



I think marines//rauders are most common.



None.

Nov 23 2010, 12:18 am ImagoDeo Post #23



Quote from CecilSunkure
I think marines//rauders are most common.

I meant for the ledges above the nats on LT.



None.

Nov 26 2010, 5:50 am Syphon Post #24



Quote from ImagoDeo
Quote from Syphon
Quote from ImagoDeo
Quote from Syphon
The ledge for drops is exactly the same size. You don't "need something for vision", you already have something for vision. Because you just dropped the ledge.

You're just so incredibly wrong.

If whatever you have for vision gets sniped, you're out of luck and enemy forces can just move in to shred your troops from above since they'll be STUCK THERE.

Except that anything short of a Siege Tank or Thor can just walk out.

Aren't siege tanks and thors THE MOST COMMON terran drop unit? Nawww...

Yes. Which is why LT is heavily Terran favoured. Which is why I did that.



None.

Feb 19 2011, 2:03 pm NicholasBeige Post #25



Too much xel'naga coverage. Looks too open - no forcefield-hotspots, except ramps and one or two other places.

suggestions:
  • Put the central Xel'Nagas on a higher ground level with no ramp
  • Alternatively, put the golds on the same cliff level in the center, with a single xel'naga in the center.



Key - RED = excessive Xel'Naga Vision
Key - YELLOW = moderate Xel'Naga Vision (about right)
Key - GREEN = assumed vision of player units at 5 minutes (excluding overlord placement)
Key - WHITE = ground rush distances (the opposite is too short)
Key - GREY = hidden-spots (for rush distances and paths) <--- there are NONE.
Key - BLACK = blind-spots (for proxy's and other nastyness)


Basically the center of the map needs some sort of focal or strategic point. Like how in Xel'Naga caverns there is a massive hole with two (and four) total alternate paths for pushing against leading to naturals and golds respectively with the ultimate goal of ending up at the opponents ramp. In Metalopolis, the golds are close enough to be abused by Tier 3 long range units (Collosus, Brood Lord and even Siege Tanks).

I think by creating 1 highest cliff level in the center, which contains 4 ramps (2 on each side), both Gold expos and 1 xel'naga - will create interesting gameplay dynamics in controlling the centre or being forced into a push when your opponent tries to take the centre.

Also - whether intentional or not - it is rare to see a Xel'Naga on lower ground. Especially if the ramp/escape route leads into the path of an approaching enemy army and other hiding places for the spotter unit are all negated if the enemy takes that watch-tower.

Post has been edited 1 time(s), last time on Feb 19 2011, 2:11 pm by Cardinal.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[11:03 am]
O)FaRTy1billion[MM] -- dammit wing :mad:
[12:48 am]
MTiger156 -- If he does competitive talk when playing UMS, he really missing the point. UMS supposed to be casual fun :P
[09:59 pm]
Vrael -- m.0.n.3.y
m.0.n.3.y shouted: idk Vrael I think you're getting a little worked up. Yes he complains and get's emotional when he streams and I can see how that might annoy you, but giant turd of a human being is a bit much imo lol
perhaps yes, but hes also one of the very few english speaking announcers for the ASL professional casts so I often have little choice but to listen to him; its possible this repetition has caused me to become a little worked up over his crappiness
[09:30 pm]
Wing Zero -- FaRTy1billion
FaRTy1billion shouted: wing go to sleep
You caught me
[2021-1-23. : 1:37 pm]
NudeRaider -- yes mum
[2021-1-23. : 11:59 am]
O)FaRTy1billion[MM] -- wing go to sleep
[2021-1-23. : 7:01 am]
poison_us -- Oh_Man
Oh_Man shouted: I wonder how many Adolfs and Hitlers are floating around in Germany and do they cop any jokes about it on the regular??
this is the shout I meant to @ earlier.
[2021-1-23. : 6:30 am]
m.0.n.3.y -- idk Vrael I think you're getting a little worked up. Yes he complains and get's emotional when he streams and I can see how that might annoy you, but giant turd of a human being is a bit much imo lol
[2021-1-23. : 3:05 am]
C(a)HeK -- Dem0n
Dem0n shouted: you have to only put the last part of the video URL there. so like [youtube=5M6UGTE4lG4] would embed the youtube video NudeRaider posted three shouts below
i did it, thank you!
[2021-1-22. : 11:15 pm]
poison_us -- NudeRaider
NudeRaider shouted: I understand why at some point he felt this name was a bit too silly. I feel the same way with my own name as well. But I connect so much history with it that I can't bring myself to dropping it. That being said I, too, dig NerdyTerdy. UV is cool enough tho so...
one of my students has the last name "Nazi". So there's that.
Please log in to shout.


Members Online: IlyaSnopchenko, lil-Inferno, Andrea Rosa