Staredit Network > Forums > Games > Topic: RotMG
RotMG
Nov 4 2010, 9:46 pm
By: MadZombie  

Nov 4 2010, 9:46 pm MadZombie Post #1



http://www.realmofthemadgod.com
a mini browser mmo. choose out of the 5. classes. Warrior, Rouge, wizard, archer, and priest and shoot (every class shoots) enemies to death. Level cap is 20 and if you die you lose your hero forever. Upon reaching level 20 with a class you unlock other classes. Killing people with someone nearby is considered your party and you gain exp. Just throwing it out there.

Questions?



None.

Nov 5 2010, 5:44 pm poison_us Post #2

Back* from the grave

Like.




Nov 5 2010, 9:56 pm The Starport Post #3



No clue where to go. I got to lvl 8 before I started getting a headache.



None.

Nov 5 2010, 10:00 pm NicholasBeige Post #4



Interesting. Needs prettier graphics imo.



None.

Nov 5 2010, 10:20 pm MadZombie Post #5



You just grind, I think.



None.

Nov 6 2010, 12:26 am Temp Post #6



Mostly just grinding, there are boss area (the different colour dots on the map) and areas with much harder enemies.



None.

Nov 6 2010, 2:00 am The Starport Post #7



I tried it one more time. I got to level 14, used some weird key I found, went into a crypt area, then died.

Post has been edited 2 time(s), last time on Nov 17 2010, 1:56 am by Tuxedo-Templar.



None.

Nov 11 2010, 5:07 pm ShredderIV Post #8



A lotta grinding and way too easy to level if you get good gear. I got to lvl 20 on archer in about 45 minutes just from sitting back while my allies raped everything, and then one was just gave me a gold bow.

I don't know how people get some of these items, but they always seem to be giving them out. Also, a lot of people god farm. Saw a paladin who literally had like, 150 defense from defense potions that couldnt be killed.



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Nov 16 2010, 7:32 am The Starport Post #9



Actually, the real way to level is to join in on those Snake Pit and other dungeon instances that people spawn periodically. You don't even need equipment or anything for those. Just stay with the group and you get shared experience. :P



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[03:44 am]
Lanthanide -- but you just don't get units snagging on terrain in general at all
[03:44 am]
Lanthanide -- now SC1's shenanigans when it came to choke points was too much
[03:44 am]
Lanthanide -- like if there's a choke point, the units will seemlessly stream through it
[03:44 am]
Lanthanide -- I guess part of it is that units are not really inconvenienced very much by terrain
[02:42 am]
Broflamingo -- Lanthanide
Lanthanide shouted: You know I think part of the problem with SC2 is that all units move at a constant speed. There's none of the sliding, jerking movement that a lot of the SC1 ground units have
Lanthanide
Lanthanide shouted: Just gives everything this weird floaty feeling where walking animations don't directly correspond to their movement speed
jjf28
jjf28 shouted: Lanthanide Lanthanide one of my pains with sc2 is that they pretty much gave up on pathing, giant balls of units just contract and expand like liquid
Sums it up. I do not know how to express it but, it feels like in SC1 units felt 'tangible' and had 'weight' but in SC2 everything just feels light/floaty/ethereal.
[10:11 pm]
Pr0nogo -- homo
[09:31 pm]
jjf28 -- Pr0nogo
Pr0nogo shouted: nothing from sc2 was compelling, saying that doesn't constitute hate in my book
https://youtu.be/35099B2qiyI
[09:26 pm]
Pr0nogo -- nothing from sc2 was compelling, saying that doesn't constitute hate in my book
[09:25 pm]
Pr0nogo -- Wing Zero
Wing Zero shouted: Ya but you hate everything tho
i hate very few things actually
[09:07 pm]
jjf28 -- Lanthanide
Lanthanide shouted: You know I think part of the problem with SC2 is that all units move at a constant speed. There's none of the sliding, jerking movement that a lot of the SC1 ground units have
Lanthanide
Lanthanide shouted: Just gives everything this weird floaty feeling where walking animations don't directly correspond to their movement speed
one of my pains with sc2 is that they pretty much gave up on pathing, giant balls of units just contract and expand like liquid
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