Have you ever wanted to play a Custom Map that requires skill? A map that isn't about constantly spawning units or building the same tower over and over? A map that doesn't bore you to death for an hour or more? Well, it has finally arrived! Inspired by Team Fortress, Elimination Championship brings together the elements of team strategy and skilled execution into a fast-paced, action game.
Objective
Capture the flag: Each team must steal gas from the opposing team's refinery and bring it back to their own base without dying.
Deathmatch: Reach the frag limit before the enemy team does!
Features
-NO AUTO ATTACK! Only skill-shots available as attacks.
-Variation from Capture-the-Flag in the form of gas capture/return
-voting for maps
-lobby host can choose respawn time
-10 classes with distinct roles (more to come)
-Sniper - slow-moving, has slow-firing, but long range and powerful singular attack. Has the ability to scan unseen areas.
-Tank - decent-moving, has an exploding mid-range weapon. Has the ability to deflect attacks.
-Scout - very fast-moving, has a close-range shotgun weapon. Has the ability to spot all enemy units periodically.
-Assassin - fast-moving, has a melee weapon. Very versatile in movement.
-Infiltrator - medium-moving, has many area of effect abilities. Has the ability to move wihle burrowed.
-Engineer - slow-moving, has immobile sentry guns that deal heavy damage. Has the ability to support teammates through preventing and healing damage.
-Grenadier - quick, fragile, and uses detonatable pipebombs to secure areas. Has the ability to blind enemies and recharge energy of self/allies.
-Commando - medium movement speed, excels at a mid-range battle rifle. Good for setting up a raid on the enemy base.
-Prowler - quickest class, able to tear through enemies at close range.
-Enforcer - RAMBO
Authors: LittleAsi and Jay
Try it out on the Public List and let us know what you think!
Post has been edited 18 time(s), last time on Dec 19 2010, 5:54 pm by JayNLittleAsi.
None.