@@Towns Roles@@
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Townie Town-aligned; and is a normal Townsperson, has the power of deduction through clues given by posts.
Special ability:
Dodge Allows player to dodge a night hit that has been placed on them; may be used once per game.
Special ability:
Dodge Allows player to dodge a night hit that has been placed on them; may be used once per game.
Doctor Town-aligned; and is a doctor who can protect a person he thinks is going to get hit.
Special ability:
Protect Protects a player from a night hit; may be used once per night.
Special ability:
Protect Protects a player from a night hit; may be used once per night.
Optimal Number 2
Detective Town-aligned; and the detective can investigate people and has the job of persuading people to vote for the right person.
Special ability:
Investigate Reveals a players alignment; may be used once per night.
Special ability:
Investigate Reveals a players alignment; may be used once per night.
Optimal Number 2
Boondock Saint Town-aligned; and the vigilante has the power to kill someone based on his personal assumptions.
Special ability:
Hit Kills one person at night; may be used once per night
Special ability:
Hit Kills one person at night; may be used once per night
Optimal Number 1
Mason - Town-aligned; A mason knows other masons and has the power of recruiting people into their circle.
Special ability:
Cult- A mason may select a player at night; if this person is a townie than the mason and the selected person now will know each other. If the mason selects a mafia member than the mason dies. The mason may not tell who he is targeting but me. Only original masons can convert people into their circle.
Optimal Number 2-3
Bulletproof - Town-aligned; The bulletproof is so paranoid that he carry's protection around with himself.
Special ability:
Kevlar Vest- Has 2 non regenerative night lives
Optimal Number 2
Hunter - The hunter has a thirst for killing; he uses a powerful Beretta .50 Cal sniper rifle.
Special ability:
Snipe- Kills one person at night, requires you to load bullet; may be used once per night.
Load- Loading bullet; required for snipe ability; may be used once per night.
Special ability:
Snipe- Kills one person at night, requires you to load bullet; may be used once per night.
Load- Loading bullet; required for snipe ability; may be used once per night.
Optimal Number 1
Banshee - The Banshee wails for its victim, the victim than has a death clock on them.
Special ability:
Scream- Targets 1 player; this person dies the 3 nights later,if said ;May be used 1 per game.
Screech- Targets 1 player; this person cannot use power; May be 1 per night, cannot be used conjunction with scream.
Special ability:
Scream- Targets 1 player; this person dies the 3 nights later,if said ;May be used 1 per game.
Screech- Targets 1 player; this person cannot use power; May be 1 per night, cannot be used conjunction with scream.
Optimal Number 1
@@ Mafia Roles@@
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Godfather He is head of the family, and since he is protected by an army of mobsters he can't be killed at night.
Special ability:
Promote: Can promote someone to hitman including self; may be used after all other hitman die, does not interfere with other abilities of selected person.
Special ability:
Promote: Can promote someone to hitman including self; may be used after all other hitman die, does not interfere with other abilities of selected person.
Optimal Number 1
Hitman - A gun for hire; he places hits on people to protect his mafia.
Special ability:
Hit: Kills one person at night; may be used once per night
Special ability:
Hit: Kills one person at night; may be used once per night
Optimal Number 2
Hooker - A girl with a deceptive goal; to distract someone.
Special ability:
Hook: Hooks one person for that night, hooked person may not use their powers; May be used once per night
Special ability:
Hook: Hooks one person for that night, hooked person may not use their powers; May be used once per night
Optimal Number 1
Framer - Each night can choose one member of the town and make them appear guilty if investigated. False clues will be present for the framed player, but there's a chance that clues pointing towards the Framer may also be present within the framed evidence.
Special ability:
Frame: Frames one person for that night; May be used once per night.
Special ability:
Frame: Frames one person for that night; May be used once per night.
Optimal Number 1
Witch Doctor - A corrupted witch doctor only serves to curse and destroy.
Special ability:
Curse: Curses someone; cursed person may not use abilities; May be used once per night.
Time Bomb: Turns someone into a bomb; anyone targeting the targeted person dies(targeted player is not affected; May be used once per game
Blood Pact: If lynched than the first person to lynch the witch doctor will also die.
Special ability:
Curse: Curses someone; cursed person may not use abilities; May be used once per night.
Time Bomb: Turns someone into a bomb; anyone targeting the targeted person dies(targeted player is not affected; May be used once per game
Blood Pact: If lynched than the first person to lynch the witch doctor will also die.
Optimal Number 1
Deceiver- The deceiver has the tendency to do underhanded things to achieve his goals.
Special ability:
Black Mail:The deceiver may visit one person and order them to do any of their abilities . This power may only be used once per game.
Rig Vote:Before the day ends if the deceiver sends me a pm to rig the votes against 1 person this person will be lynched instead; May be used 1 a game and reveals this will reveal the deceivers role.
Special ability:
Black Mail:The deceiver may visit one person and order them to do any of their abilities . This power may only be used once per game.
Rig Vote:Before the day ends if the deceiver sends me a pm to rig the votes against 1 person this person will be lynched instead; May be used 1 a game and reveals this will reveal the deceivers role.
Optimal Number 1
@@ Third-Party Roles @@
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Amnesiac - The Amnesiac can never remember what his purpose in life is. Therefore, he cheats the system by claiming a false identity of a deceased citizen.
Special ability:
Claim Role - The Amnesiac claims the role of a dead player; Can be used once per game.
Special ability:
Claim Role - The Amnesiac claims the role of a dead player; Can be used once per game.
Optimal Number 1
Post has been edited 12 time(s), last time on Apr 16 2011, 11:00 pm by Tempz.
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