Staredit Network > Forums > Games > Topic: Minecraft
Minecraft
Sep 27 2010, 10:05 am
By: Sie_Sayoka
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Feb 15 2011, 12:02 am Fisty Post #121



Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.



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Feb 15 2011, 12:20 am Raitaki Post #122



Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Wut, redstone switches can't do that?



None.

Feb 15 2011, 1:14 am Fisty Post #123



Quote from Raitaki
Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Wut, redstone switches can't do that?
They can, it's a one time shot and really just a bug. Redstone wire pointed at water forces the water to update it's flow, so using the S/W rule you can essentially make water traps and stuff. Works with lava too.



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Feb 15 2011, 2:17 am Kaias Post #124



Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Quote from Fisty
Quote from Raitaki
Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Wut, redstone switches can't do that?
They can, it's a one time shot and really just a bug. Redstone wire pointed at water forces the water to update it's flow, so using the S/W rule you can essentially make water traps and stuff. Works with lava too.
This.



None.

Feb 15 2011, 2:38 am Fisty Post #125



Neat idea by the way. Must have been a bitch to make.



None.

Feb 15 2011, 10:41 pm Kaias Post #126



Quote from Fisty
Must have been a bitch to make.
If by this you refer to the bookshelf redwire set up then no; it took just a few minutes. If you are referring to the entire project then, no; I enjoyed making it and it wasn't too difficult.

Making all of Kindom Zeal on the other hand- that would satisfy your supposition.



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Feb 16 2011, 8:47 pm Derqua Post #127



Quote from Fisty
They can, it's a one time shot and really just a bug.
It's not a bug, it was included in an update for liquid control.



None.

Feb 16 2011, 9:33 pm poison_us Post #128

Back* from the grave

Quote from Derqua
Quote from Fisty
They can, it's a one time shot and really just a bug.
It's not a bug, it was included in an update for liquid control.
Not to sound like a douche, but didn't he say as much?

Quote from Fisty
They can, it's a one time shot and really just a bug. Redstone wire pointed at water forces the water to update it's flow, so using the S/W rule you can essentially make water traps and stuff. Works with lava too.





Feb 16 2011, 10:25 pm Fisty Post #129



In a way I did. I always looked at it as a bug because there's no way to toggle it back short of re-routing the water again manually and that it only works with the S/W rule. Actually that sounds like a bug to me...

EDIT: Yeah, without more proof, I wouldn't believe that it was intended due to it's buggy nature

Post has been edited 1 time(s), last time on Feb 16 2011, 11:34 pm by Fisty.



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Feb 17 2011, 1:59 am O)FaRTy1billion[MM] Post #130

👻 👾 👽 💪

It was my understanding that it just forces the blocks around it to reset... which causes the water to recalculate it's direction and such.

does it make floating sand/gravel fall?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Feb 18 2011, 4:08 am OlimarandLouie Post #131



This has won the SEN stamp of approval.




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Feb 18 2011, 5:46 am UnholyUrine Post #132



@OlimarandLouie

Awesome... That's it.. I'm downloading Minecraft
Did u guys actually pay for it or just dl'd the beta?
O damn, I have to buy it :C

@Kaias

I fucking love Chrono Trigger
Dream of Zeal <3



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Feb 18 2011, 2:37 pm The Starport Post #133




Alls ya'lls kids just love this shit, dontcha? :wut:



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Feb 19 2011, 4:03 am Zycorax Post #134

Grand Moderator of the Games Forum

Oh no, what have I done! I'm addicted :|




Feb 19 2011, 6:36 am UnholyUrine Post #135



Oh Man..

Ain't never gonna get jewelry now.



None.

Feb 21 2011, 6:06 pm Centreri Post #136

Relatively ancient and inactive

http://www.crunchgear.com/2011/02/21/minecraft-heads-to-ios-later-this-year/



None.

Feb 23 2011, 10:04 pm Riney Post #137

Thigh high affectionado

Quote from OlimarandLouie
This has won the SEN stamp of approval.

This is the best minecraft movie I have ever seen. And not cause I love zombies.



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Feb 24 2011, 10:51 pm NicholasBeige Post #138



Can't beleive I just paid 13 bucks for this piece of shit game.

2 hours into it. Numerous deaths and respawns - some intentional because i couldn't find my base.

Storage room

Furnace Room


Got about 50 coal and 1000 cobblestones all being turned into Stone at the moment.. If I sign out will they continue smelting?

I'm really fucking deep down, its cool. Got a glass dome at the top but I'm tired and couldn't be bothered to walk to the top to screenshot it.

eyestrain.com



None.

Feb 25 2011, 1:03 am TiKels Post #139



Quote from name:Cardinal
Can't beleive I just paid 13 bucks for this piece of shit game.

Got about 50 coal and 1000 cobblestones all being turned into Stone at the moment.. If I sign out will they continue smelting?

eyestrain.com
Wrong. I can't believe you didn't pay 13 bucks sooner for that piece of shit game. It's gold shit. Like shit with little emeralds. Or maybe DIAMONDS actually.

No.

I actually tried to go to that website just out of curiosity.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Feb 25 2011, 5:48 am O)FaRTy1billion[MM] Post #140

👻 👾 👽 💪

Psh. I have over 12 furnaces to pump out cobblestones. :awesome:



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[03:36 pm]
Oh_Man -- a program called mapstats I think it's on here to DL
[02:39 pm]
GGmano -- so theres a limit on total triggers on around 80k?
[02:38 pm]
GGmano -- thanks for info anyway
[02:38 pm]
GGmano -- how did you found that out ohh man?
[02:15 pm]
Oh_Man -- mapstats says 80k triggers
[2022-7-02. : 9:37 pm]
GGmano -- maybe its not about the size i guess since its now above 6000 and was saved
[2022-7-02. : 9:05 pm]
GGmano -- just seems like 6000kb is an obstacle not sure
[2022-7-02. : 9:05 pm]
GGmano -- idk it could also be about the map size its like above 6k kb map wont be saved,, 6000kb of triggers no sounds im aware sounds can go beyond that size
[2022-7-02. : 8:51 pm]
GGmano -- heres link for the new release http://www.staredit.net/topic/18475/#1
[2022-7-02. : 8:51 pm]
GGmano -- i now released it after deleting triggers 3 times sadly
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