Staredit Network > Forums > Portal News > Topic: Map Night #3
Map Night #3
Sep 27 2010, 5:38 am
By: payne  

Sep 27 2010, 5:38 am payne Post #1


Map Night #2 rocked so much I couldn't resist declaring the Map Nights would now officially be hosted every week. :awesome:
The official thread is here. If you want to discuss about the maps we'll play or give feedbacks once the Map Night has ended, please post there.

Date: October 2nd
Hour: 22h*

Server: NA (US)

* Based on SEN's Server time
(This means that for a GMT -4 user-time, the Map Night will start around 18h)

Please see the Official Thread for more informations such as maps and members that intend to play!


  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2022-6-29. : 8:18 am]
GGmano -- I would have released my New map yesterday if scmdraft didnt fail on saving the merged file
[2022-6-29. : 8:17 am]
GGmano -- Not cool when I made such Nice system and I could make it even better if more trigger allowed
[2022-6-29. : 8:16 am]
GGmano -- Damn now I have reduce trigger amount impossible to save fil
[2022-6-27. : 11:03 pm]
jjf28 -- GGmano
GGmano shouted: its not possible to move around a p12 owned preplaced a
when I tried - ya not possible
[2022-6-27. : 11:02 pm]
Zoan -- idk, maybe if you change a setting with euds you can do it. Something like the Unit List and Palletes thing or whatever it's called
[2022-6-27. : 9:42 pm]
GGmano -- i thought that would be easy but dont work on my test
[2022-6-27. : 9:42 pm]
GGmano -- its not possible to move around a preplaced p12 owned dark swarm?
[2022-6-27. : 9:41 pm]
GGmano -- dark swarm
[2022-6-27. : 9:41 pm]
GGmano -- its not possible to move around a p12 owned preplaced a
[2022-6-27. : 1:08 pm]
jjf28 -- having played the architect just fine - no not necessarily
Please log in to shout.

Members Online: Ahli