Staredit Network > Forums > GalaxyWiki Project > Topic: The Game Plan
The Game Plan
Sep 15 2010, 12:33 am
By: Jack  

Sep 15 2010, 12:33 am Jack Post #1

>be faceless void >mfw I have no face

This is just a rough draft, to make sure everyone's on the same page about what we need to achieve with the wiki. Feel free to comment and suggest improvements.

Basically, the wiki will have two main sections: Tutorials, and Reference.

Tutorials will be step by step instructions on how to achieve a specific goal, e.g. http://www.staredit.net/starcraft2/Creating_a_custom_button and http://www.staredit.net/starcraft2/Simple_Kill_Tracking_Leaderboard
We should probably have a template made up for this.

Reference pages are just information about something, e.g. http://www.staredit.net/starcraft2/Game_Variants and http://www.staredit.net/starcraft2/StarCraft_II_Models

This is mostly directed at payne, who's been making tutorials that are part reference, and putting them in the reference section.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 15 2010, 4:28 am payne Post #2

:payne:

Good idea! I'll make sure to tag properly my wikis from now on. ^^



None.

Oct 25 2010, 12:29 am Jack Post #3

>be faceless void >mfw I have no face

OK, time for phase two of the game plan.

In http://www.staredit.net/starcraft2/GalaxyEdit there are now a bunch of red links. Some lead to Triggers, Terrain, Data, etc. Others lead to Trigger Module, Terrain Module, Data Module.

The ones appended with Module are reference articles, or should be once they're made. They should have screenshots of the module and should explain in detail what each thing does.

The ones without Module appended should be tutorials about that specific thing. Text and Import don't need two pages, so there'll just be one reference page.

Alternatively, we just use the GalaxyEdit page for reference about the modules, by going into more detail about each module, like how it already has for Terrain. Then we have a separate tutorial page for each category. What do you guys think?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 25 2010, 1:36 am payne Post #4

:payne:

I at least think GalaxyEdit's wiki is very lacking on the aesthetic side. The images aren't very well integrated.
Else, I believe the current form (details within the wiki itself) is the best.



None.

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[06:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[06:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
[2019-10-16. : 3:31 am]
martosss -- FaRTy1billion
FaRTy1billion shouted: how about 5 minerals
you can't even get a scarab with those!
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