changing position of the sun
Post #1 MAXIMUS MISCHIEF Aug 27 2010, 8:41 pm
Post #3 MAXIMUS MISCHIEF Aug 27 2010, 9:59 pm
Post #5
Ahli
Aug 27 2010, 10:13 pm
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Nothing yet! Almost done. Very powerful, very strong.
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You can edit that under lights in the info field... I've played only a short time with that, so I may be wrong.
But I don't know where to select the used light scene of the map. But you can set that through triggers I think, but you can't use that for a melee map. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #7 MAXIMUS MISCHIEF Aug 27 2010, 10:55 pm
Post #8 Deev Aug 28 2010, 1:46 am
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Regards to the Doodles, you can either use your mouse keys to go up and down, if you got them in list show - it will pick a new varyation each time. Or you can spam a bunch of them, and copy/paste or move the ones you want since copy/paste/cut wont change the skin/varyation of it. You can't rotate it prio to setting, but the shift-drag makes it fast to do afterwards, if you're talking actual rotating, and not just varyation.
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Post #9
payne
Aug 28 2010, 3:22 am
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Addicted to SEN Games -Add more!-
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I apologize for all those *cough* noob *cough* answers. Here is a good one (
):1) For the light, go there: http://www.staredit.net/starcraft2/Lighting#Lighting_Module 2) You can't rotate doodads -before- placing them, but a good way of achieving what you want is to place the doodad you want, no matter its orientation, then select it, press Ctrl, and left click at random points around the doodad: it'll make it face the point you have clicked. You can see more of these useful tips there: Terraining Tips. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #10 MAXIMUS MISCHIEF Aug 28 2010, 4:09 am
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thanks
another question.. i have been messing around in the window > lighting thing you change the angle of the sun in there and also change it from day to night and all that stuff. at the moment i simply want to set my map to the auir lighting scheme. is it possible to do this without using triggers? right now when i go in there and change stuff around, it will show my map as being affected by the new lighting set, but when i close the lighting pane it just goes back to the way it was. the position of the sun stayed the way i made it oddly enough. i am making a melee map, so i cant have triggers in there. thanks ![]() ![]() ![]() ![]() ![]() ![]() |
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