Infiltration RPG, Community Project, please contribute!
Post #61
Tempz
Oct 26 2010, 9:06 pm
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What a caterpillar calls death a master calls a butterfly.
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Do you want the boss fight to require teamwork or something that simply has a puzzle element to it?
In either scenario here are some of my ideas Menace (Boss name open to change) -Room : A square/diamond room, with 1 central pillar which is a (stasis prison[Name open to change]) -Opening cinematic : Menace breaking out of the stasis prison -Unit : Marine -Attack Pattern : (See Below) `-First Form :Shoots beam of "Lightning" which sweeps the room(Probe/Archon attack) When form dies goes back to stasis prison and turns into ling ``-Second Form : Ling who releases suicide bombs when gets close enough to player ```Third Form : (Stasis Prison Breaks) Ultra who is a puzzle boss and requires the player to step on a pressure plate where the stasis pod was and electrocutes him... (Text saying this should be done should be added) This post was edited 2 times, last edit by Tempz: Nov 12 2010, 5:19 pm. ![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #64
payne
Nov 9 2010, 12:38 am
Post #65
payne
Nov 10 2010, 9:36 am
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Thread has been moved to Map Production.
First screenshot has been added to the thread. An altered-type (Hero Defense) demo map has been published publically under the name of "Swarmed Heroes". Mozared is currently working on improving the terrain. This demo-map is mostly there to show the spells and help players understand how they should interact with each other. However, please take note there -were- some major balances tweaks done to the abilities to make them suit more the current map's genre. @Temp: True Blood and Twin and both making some weird "Vespene Gas" error messages when you target an empty space instead of a unit. Please look into it. Also, don't forgot to improve Release's animation. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #66
Tempz
Nov 12 2010, 5:20 pm
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What a caterpillar calls death a master calls a butterfly.
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I got another name for my boss... Hurr Payne
... HURRR LAZZER BEEEAAAMSSSSOn a more serious note here's another boss idea... A strong kind of boss... carries hammer, room must have some sort of obstacle so that the ultra will be limited somewhat making it so that it can change targets better. Name : Can't think of name... Unit : Ultra or some kind of strong char (possibly custom unit?) Attack Pattern : Runs to nearest player, when gets close enough a spell is cast ..................:After 3/4th, half hp gone goes to cliff machine gun until player goes behind ..................:When dies goes to gun and commits suicide This post was edited 1 time, last edit by Tempz: Nov 12 2010, 5:34 pm. ![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #67
payne
Nov 13 2010, 4:14 am
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http://www.staredit.net/268847/
Swarmed Heroes has been released. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #68
Tempz
Nov 14 2010, 12:59 am
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What a caterpillar calls death a master calls a butterfly.
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Did you really need to post that?
![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #70
Tempz
Nov 14 2010, 11:50 pm
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What a caterpillar calls death a master calls a butterfly.
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Payne... I had a clever joke but due to me not having anything to comment i retracted said statment... anyhow good luck with the project...
![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #71
payne
Dec 1 2010, 4:07 am
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This project has lost its main Terrainer. Is anyone interested into helping out?
Currently, all we need from the terrainer would be little samples of terrain. Preferably, of course, pieces that do not come from the same map-region. We are currently thinking about having an "approach" phase where players are in the jungle and approach the base. Players might encounter outer camps. Then there's the "main infiltration" phase where players need to pass through the exterior defense. Once that's done, they are in the action: corridors and corridors of enemies to kill/sneak/by-pass. Some "special rooms" should be encountered as well. The "Final" hasn't really been planed yet. If you guys have any nice plot-ending ideas, go for it! ![]() ![]() ![]() ![]() ![]() ![]() |
Post #72
Tempz
Feb 25 2011, 12:13 am
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What a caterpillar calls death a master calls a butterfly.
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I wonder how your map is coming along as with finding a terrainer
![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #73
payne
Feb 25 2011, 2:19 am
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First of all, I decided not to map during school.
Secondly, I decided I would finish Swarmed Heroes before continuing with this project. And since I decided to increase the map size of Swarmed Heroes and changes its gameplay, I might have gotten enough terraining skills (and patience) to decide to start upon this project alone. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #74
Tempz
Feb 25 2011, 4:09 pm
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What a caterpillar calls death a master calls a butterfly.
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Fair enough Payne... gl on swarmed heroes.
![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #76
payne
Jan 3 2013, 4:44 pm
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It is mostly only brainstorming so far. But no, I haven't really done much work on it.
Here is what I found that relates to this project: http://www.mediafire.com/?q7o4secpuqqb5um A modified version of the test-map for this project, "Swarmed Heroes". This post was edited 1 time, last edit by payne: Jan 3 2013, 4:50 pm. ![]() ![]() ![]() ![]() ![]() ![]() |
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... HURRR LAZZER BEEEAAAMSSSS
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