Staredit Network > Forums > Null > Topic: What the heck are you listening to?
What the heck are you listening to?
Aug 31 2007, 3:48 pm
By: Zycorax  

Aug 19 2017, 7:20 pm Zycorax Post #6241

Grand Moderator of the Games Forum

Jan 19 2018, 7:53 am KrayZee Post #6242

I miss this song.


Jan 21 2018, 10:37 am Septhiroth Post #6243

I listen to this when I edit my map

Jan 22 2018, 9:14 am KrayZee Post #6244


Jan 22 2018, 9:23 am KrayZee Post #6245


Jan 25 2018, 3:41 pm jjf28 Post #6246

Cartography Artisan

Rs_yes-im4real - Clan Aura -

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Feb 1 2018, 9:21 am KrayZee Post #6247


Feb 17 2018, 3:53 am zsnakezz Post #6248

I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords. Follow me on twitch at

Feb 26 2018, 7:09 am O)FaRTy1billion[MM] Post #6249

👻 👾 👽 💪

TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img][/img] times!

Feb 26 2018, 4:26 pm dumbducky Post #6250

Mar 3 2018, 8:15 am KrayZee Post #6251


Mar 12 2018, 12:29 am Zycorax Post #6252

Grand Moderator of the Games Forum

Bought a limited edition cassette of this album a while ago:
Especially Beacon and This Means War are some amazing tracks!

Mar 13 2018, 5:38 pm NudeRaider Post #6253

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Whenever you post here you remind me that you have an exciting taste that fits mine very well. ^^

I don't listen much to this Retro- and Synth Wave stuff but when I do, I enjoy it.

Apr 1 2018, 7:02 pm KrayZee Post #6254


Apr 1 2018, 10:14 pm lifebot Post #6255


May 11 2018, 12:00 pm ZoltanMatey Post #6256

mr wonderfull


May 12 2018, 3:48 pm ZoltanMatey Post #6257


Jun 16 2018, 7:07 pm dumbducky Post #6258

I've almost assuredly posted this before, but it still rules like 10 years later. 5/5 EP IMO

Turns out it was my last post.

Post has been edited 1 time(s), last time on Jun 16 2018, 7:26 pm by dumbducky.


Jul 11 2018, 7:48 pm ZoltanMatey Post #6259

Post has been edited 1 time(s), last time on Jul 11 2018, 7:54 pm by ZoltanMatey.


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[09:28 pm]
jjf28 -- but really I just wanna access the enum of the base class; shouldn't be impossible..
[09:27 pm]
jjf28 -- maybe making template that would require recursively filling in the same template won't quite work
[08:19 pm]
Moose -- Voyager7456
Voyager7456 shouted: Nekron I wouldn't know, I looked directly at a snow map once and burnt out my retinas
imagine being this mad about a tileset LMAO
[06:34 pm]
Pr0nogo -- generally i don't think any of the tilesets look good without details anymore, spoiled by custom tiles
[05:56 pm]
Nekron -- also damn there are very few snow maps in the campaign, is it 1 per episode?
[05:55 pm]
Nekron -- you can get good looking areas with relatively low doodad counts
[05:50 pm]
Nekron -- theres lots of random details on snow tiles compared to other tilesets
[05:48 pm]
Voyager7456 -- Nekron
Nekron shouted: snow looks good even with no doodads but jungle is kinda bland if you dont place some trees and shit at least
I wouldn't know, I looked directly at a snow map once and burnt out my retinas
[05:44 pm]
Nekron -- as soon as you take the trees away its a disaster
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