This does look really good, if not perfect. Seems like a very balanced map overall. Paths to natural are narrow, but there are three of them so I figure that evens it out.
Only things I can think of is you might want to widen the ramp to main a bit, and increase teh area the main is connected to the middle a bit so reapers can use it better. Right now it seems they are losing out on this map, since it's so easy to just fill the top of that small part with zerglings early on.
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Lanthanide -- One of the developers clearly said "call of doody"
Fire_Kame -- so much
Fire_Kame -- there was so much opportunity