Staredit Network > Forums > SC1 Contests > Topic: SEN (two) WEEK-LONG MAPPING CONTEST #5
SEN (two) WEEK-LONG MAPPING CONTEST #5
Jul 16 2010, 10:40 pm
By: Leeroy_Jenkins
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Jul 18 2010, 1:08 am Chia-Tyrant Post #21



Quote from Leeroy_Jenkins
I'll probably make something just for fun. It won't be judged though. 'cause that's no fair.
I have no problem with judging your map even if Unholy said we shouldn't enter our own contests. I'm confident that you did not start the map prior to the contest. What would you gain from cheating when there's nothing but minerals at stake anyway?

More maps being judged means better competition and it's that much more enjoyable to those that will take the time and effort to enter the contest.

Quote from name:Azrael.Wrath
I'm in the process of moving, and to a different country at that =P
You and your excuses. Just stop sleeping, working and eating. That will leave you plenty of time to make a map! :bleh:



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Jul 18 2010, 1:14 am Leeroy_Jenkins Post #22



You have a good point. Y'all can judge my map.



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Jul 18 2010, 4:45 am FoxWolf1 Post #23



I could try and whip something up for this contest. No guarantees, mind-- it's not exactly my only thing to do this week, and if the project ceases to show significant potential, I'll stop work on it, contest or not. The theme could be interesting, though.



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Jul 18 2010, 8:25 pm Gidoza Post #24



Well, as for me, I've only ever entered one contest and only because the theme of the contest coincided with an idea I already had. As it stands, I already have two ideas for maps I'd want to make outside a map contest - I haven't lost interest in SC mapmaking, I just build them at my own pace - usually the contests don't factor in whatsoever.



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Jul 18 2010, 8:53 pm stickynote Post #25



I don't like the theme.



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Jul 18 2010, 9:18 pm UnholyUrine Post #26



Well, Okay?

Hey leeroy, can you help by listing some plausible ideas?

Here's stuff that I can think of...

1. We can have kingdom style war games.. diplomacy and shit.. but hopefully not as boring/long-winded
2. I was also thinking of a Factions styled game, where the more civs (houses such as supply depots) you have, the more money you get to build troops/upgrades. However, others can just run in and kill your major building and take over all your civilians, leaving you with nothing.
3. Town Wars :P
4. Doesn't even have to be strategic games... an RPG with an empire story background...
5. DragonCraft/Nexus Destroyers/Uberarena styled games. Personally, I think another dragoncraft styled game should be made :D
6. Castle Wars ??!?



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Jul 18 2010, 9:42 pm Leeroy_Jenkins Post #27



An RPG would be fun



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Jul 18 2010, 10:25 pm Gidoza Post #28



What I dislike about your theme ideas is that they're far too generic, and even if they're not, they're not terribly original.

Something interesting would be a game based around Larvas. And I don't mean something like Larva Dodge, but a strategical game where Larvas play the main part.



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Jul 18 2010, 10:34 pm MadZombie Post #29



We could be so generic that it's ungeneric. Just hope we aren't AS generic yet still not put as much thought and energy into it.

Let's get the most generic themes and /or generic prerequisites and have a randomizer hand them out to contestants. :bye1:



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Jul 19 2010, 2:09 am Chia-Tyrant Post #30



The idea is to use a theme that's vague enough to encompass pretty much every type of map. With a theme like "Empires", you can't say that none of your current ideas could possibly conform. If it's a RPG, just add a story about defeating an evil emperor, doing your emperor's bidding or anything remotely generic like that. If it's a RTS, just add enough lore to make the players think that they're running an empire. I can't think of anything that couldn't abide to that theme.

I don't think that anyone gets ideas based on the theme of the contest; we just have a bunch of ideas in inventory, take one and adapt it as best as we can to properly suit the theme.

Personally, I don't even think they serve any purpose whatsoever. In my opinion, it would be best to remove them entirely or use other generic ones as we have done so far.



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Jul 19 2010, 4:03 am ETEFT(U) Post #31



I am going to make a map for this, even though I am a judge I will just do it for fun.



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Jul 19 2010, 5:08 am Leeroy_Jenkins Post #32



Quote from Chia-Tyrant
Personally, I don't even think they serve any purpose whatsoever. In my opinion, it would be best to remove them entirely or use other generic ones as we have done so far.

Let's PM the other judges about your opinions next time instead of bashing our contest on the forum.



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Jul 19 2010, 8:30 am ETEFT(U) Post #33



Okay I will, I'm just not as active as I use to be and neither is most of the judges...



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Jul 19 2010, 6:12 pm Chia-Tyrant Post #34



Quote from Leeroy_Jenkins
Let's PM the other judges about your opinions next time instead of bashing our contest on the forum.
Get off your high horses. How is replying to the previous posts about the theme bashing the contest in any way? Don't make it sound as though we should keep everything between ourselves as if it were some kind of secretive business.



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Jul 19 2010, 6:14 pm Vrael Post #35



Quote from Chia-Tyrant
Quote from Leeroy_Jenkins
Let's PM the other judges about your opinions next time instead of bashing our contest on the forum.
Get off your high horses. How is replying to the previous posts about the theme bashing the contest in any way? Don't make it sound as though we should keep everything between ourselves as if it were some kind of secretive business.
First off, high horses are in. They're hip, they're cool, they're shway, they're what everyones talkin bout, if you ain't got one, then you ain't nothin. Secondly, Starcraft mapping is serious secretive business. Thirdly, WE'RE ON A FUCKING ROCK FLYING THROUGH SPACE.



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Jul 19 2010, 6:23 pm BiOAtK Post #36



HOLY SHIT A ROCK!??

I'm cooking up something mildly special for this contest ;O



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Jul 19 2010, 6:47 pm stickynote Post #37



I think I'm just gonna try to make a simple but (hopefully) fun map.



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Jul 19 2010, 8:10 pm Leeroy_Jenkins Post #38



Quote from Chia-Tyrant
Quote from Leeroy_Jenkins
Let's PM the other judges about your opinions next time instead of bashing our contest on the forum.
Get off your high horses. ...

I am on multiple high horses? Awesome! I'd rather not get down!



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Jul 19 2010, 9:17 pm stickynote Post #39



I'm on a horse too.
My other high horse.



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Jul 19 2010, 9:26 pm Leeroy_Jenkins Post #40



Haha. I love those commercials. I like the caption on that video too.
Quote
We're not saying this body wash will make your man smell into a romantic millionaire jet fighter pilot, but we are insinuating it.




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[2022-6-29. : 8:18 am]
GGmano -- I would have released my New map yesterday if scmdraft didnt fail on saving the merged file
[2022-6-29. : 8:17 am]
GGmano -- Not cool when I made such Nice system and I could make it even better if more trigger allowed
[2022-6-29. : 8:16 am]
GGmano -- Damn now I have reduce trigger amount impossible to save fil
[2022-6-27. : 11:03 pm]
jjf28 -- GGmano
GGmano shouted: its not possible to move around a p12 owned preplaced a
when I tried - ya not possible
[2022-6-27. : 11:02 pm]
Zoan -- idk, maybe if you change a setting with euds you can do it. Something like the Unit List and Palletes thing or whatever it's called
[2022-6-27. : 9:42 pm]
GGmano -- i thought that would be easy but dont work on my test
[2022-6-27. : 9:42 pm]
GGmano -- its not possible to move around a preplaced p12 owned dark swarm?
[2022-6-27. : 9:41 pm]
GGmano -- dark swarm
[2022-6-27. : 9:41 pm]
GGmano -- its not possible to move around a p12 owned preplaced a
[2022-6-27. : 1:08 pm]
jjf28 -- having played the architect just fine - no not necessarily
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