This might be helpful ... I've listed all the sections SC uses and when they are loaded (note that I just guessed what my notes meant ... I had breakpoints on the list and found which lists did what that way).
This way you don't have to bother with sections that SC doesn't use normally.
Collapsable Box
When you select a map/Lobby:
VER , DIM , ERA , OWNR, SIDE, STR , SPRP, FORC, VCOD
When the briefing loads:
STR , MBRF
For Melee (not sure if is just map preview or what ...) in Retail (1.00 to 1.03) and Enhanced (v1.04 or higher):
STR , MTXM, THG2, UNIT
For Melee in Brood War:
STR , MTXM, THG2, UNIT, COLR
Retail and Enhaned Use Map Settings (full map loaded):
STR , MTXM, THG2, MASK, UNIS, UPGS, TECS, PUNI, UPGR, PTEC, UNIx*, UPGx*, TECx*, PUPx*, PTEx*, UNIT, UPRP, MRGN**, TRIG
Brood War Use Map Settings:
STR , MTXM, THG2, MASK, UNIx, UPGx, TECx, PUNI, PUPx, PTEx, UNIT, UPRP, MRGN**, TRIG, COLR
* - Section is not required (brood war sections in Retail or Enhanced)
** - MRGN section in retail only loads 64 locations, while Enhanced (and Brood War) load 255.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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