Touhou Hisoutensoku, Seizure free fist fights
Post #361
Sand Wraith
Nov 5 2012, 6:20 am
Post #362
HCM™Aristocrat
Nov 5 2012, 7:13 am
Post #363
Sand Wraith
Nov 5 2012, 8:06 am
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Or heavier bullets trash something when you graze them (spirit bar or something like that? A few bars were moving simultaneously).
A lot of moves seemed to come out faster too, like Reimu's flip-kick. Genres quickly give users a rough idea of what's to come. I expected a fighting game and saw two people fighting with some pokes and bullets and combos. I'm satisfied. If you're talking about around :40-:50, I don't see much wrong. After Marisa's twirly thing that Reimu blocked (if startup times are faster then Marisa simply reacted too slowly), was the move you're saying didn't punish as it should have, it did in the end give her a lot of breathing room since both flew to each side again. ![]() ![]() ![]() ![]() ![]() ![]() |
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