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Demonic: Urban Apocalypse

Creator: DevliN
Time: Jun 12 2010, 6:17 am

Post #1     DevliN Jun 12 2010, 6:17 am

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Single-Player RPG

Quote from INFORMATION
// INFORMATION
  • Tileset: Tarsonis (Urban)
  • Genre: RPG
  • Player(s): 1
  • Dimensions: 256 x 256
  • Size: 0000kb

Quote from PLOT
// PLOT
Based on the concept behind SC1's "Demonic," you are a demon sent to Earth to destroy humanity. You start off in a crater near the outskirts of a metropolitan environment, armed with a gun and a merciless outlook on humanity. As you kill more people and destroy more property, you'll gain levels and eventually learn new spells. Your goal is to reach the city and rid it of any life, killing all who may attempt to stop you. Various outposts around the city serve as check-points and must be destroyed in order to survive and eventually win.

Military forces do know of your arrival, and opposition may be powerful.

Quote from TO DO
// TO DO
  • Add spells
  • Add bosses
  • Develop equipment system for weapons
  • Possibly work on custom UI for attacks/spells?
  • ESDF movement and custom 3rd person camera?

Quote from SCREENSHOTS
// SCREENSHOTS
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The Demon in a nice grassy area conveniently located near a crater and destroyed building.

(user posted image)
The Demon killing opposing Marines.

(user posted image)
The Demon clearly has to spit acid from his face.

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The Demon has reached a dead-end. Oh no!

(user posted image)
The Demon taking on some tanks in a garage.

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The Demon by a destroyed building. Seems like these craters are popping up all over town.

Quote from UPDATES
// UPDATES
  • 06/20/2010
    Added 2 more screenshots. Started map over on 256x256 map, but kept all the original terrain. Having trouble getting the ESDF movement down. May need to look at some maps for reference.
  • 06/12/2010
    Added 2 screenshots. Working on implementing ESDF movement. May create a custom UI for WAZXCVGTR spell-casting.
  • 06/11/2010
    Thread created. Still in the planning phase for a lot of this map.

Quote from DOWNLOAD
// DOWNLOAD
No download yet.
This post was edited 3 times, last edit by DevliN: Jun 21 2010, 3:33 am.

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Post #2     Swampfox Jun 12 2010, 6:20 am

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I'm liking the look of that!

Oh and, swap the two screenies :omfg:

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Post #3     DevliN Jun 12 2010, 6:22 am

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Thanks, fixed the screenshots. :)

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Post #4     Jack[RCDF Jun 12 2010, 8:32 am

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Looks hot ;)

Is the storyline going to be a major point? Or will it just be a DESTROY STUFFZ map?

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Post #5     DevliN Jun 12 2010, 3:44 pm

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That's a good question. The first one was a quick linear "kill everything, learn some stuff, and kill more" game. In this, it'll probably be the same. I'll throw in a couple boss battles (and hopefully they'll be more challenging than the ones in the first game this time) that will propel the story aspect of it a bit, but I guess for the most part it's just a fun map to kill and destroy everything.

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Post #6     Devourer Jun 12 2010, 5:16 pm

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fuck you devlin, fuck you for being an admin who actually makes hot maps :D
looks awesome :)

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Post #7     Ashamed Jun 12 2010, 5:37 pm

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looken nice devlin!!!!!!
What scale is your infested??
You should have a demon summon spell, everyone knows any "good" demon. Gets their group of minions.

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Post #8     DevliN Jun 12 2010, 7:27 pm

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Yeah, I plan on redoing some of the spells from the SC1 version (including getting minions). And the Infested is like 200 or 250 percent.

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Post #9     Demented Shaman Jun 12 2010, 8:27 pm

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Way to steal scaled infested from my map.

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Post #10     DevliN Jun 12 2010, 8:39 pm

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There's a scaled Infested Terran in your map, too? Cool. Never saw it.

I chose an Infested Terran because my original used Infested Kerrigan, and unfortunately (with the absence of Kerrigan) the Infested Terran is the only "demonic" looking unit. It's scaled because it's supposed to be this powerful force. Ultimately, the enemy units will all be scaled down some, too.

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Post #11     Dem0n Jun 12 2010, 11:15 pm

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D: My god, your terrain looks awesome. I honestly cannot understand the sc2 terrain, can you believe it? I wish I actually knew how to use this editor. I really want to make some fun maps to pass my time. :><:

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Post #12     Demented Shaman Jun 12 2010, 11:53 pm

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It just looks nice because he has his settings turned up.

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Post #13     Devourer Jun 12 2010, 11:55 pm

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Actually not true, devilesk. Doodads placing became much harder than in sc1 and making such a good looking area is not done within a minute.

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Post #14     Demented Shaman Jun 13 2010, 12:07 am

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Not true, doodads are easy to place and SC2 has so many of them it's easy to make an area look nice.

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Post #15     DevliN Jun 13 2010, 4:21 am

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Just wait until you see the rest of it. I've always had a knack for terrain and doodad placement.

Also, Jack, if you can make a kick-ass demon model that will fit, then sure I'd use it. :)

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Post #16     Dem0n Jun 13 2010, 5:02 am

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Yes, I must say, your terrain looks freaking awesome. How do you place doodads? :ermm:
This post was edited 1 time, last edit by Dem0nS1ayer: Jun 13 2010, 5:18 am.

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Post #17     DevliN Jun 13 2010, 4:56 pm

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How do I do it personally, or how do you in general?

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Post #18     Dem0n Jun 13 2010, 7:17 pm

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Never mind. You press "d." Lol. I'm dumb. ;o

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Post #19     Tempz Jun 13 2010, 9:36 pm

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destructible walls? 0_o

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Post #20     DevliN Jun 13 2010, 9:43 pm

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Nope, that's sort of a cheat. :P I'm adding as much destructible stuff as possible, but those are just there for the effect...


...for now... :D

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