Staredit Network > Forums > Games > Topic: League of Legends
League of Legends
May 25 2010, 6:33 am
By: poison_us
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Apr 30 2011, 5:10 pm poison_us Post #1601

Back* from the grave

Cool.




Apr 30 2011, 6:30 pm LoveLess Post #1602

Let me show you how to hump without making love.

Quote from poison_us
Cool.
Stop eating cock and do it.



None.

Apr 30 2011, 7:42 pm poison_us Post #1603

Back* from the grave

Quote from LoveLess
Quote from poison_us
Cool.
Stop eating cock and do it.
No, u.





Apr 30 2011, 8:46 pm Jack Post #1604

>be faceless void >mfw I have no face

Speaking of awesome stuff in summoner spotlightz: http://www.leagueoflegends.com/board/showthread.php?t=676670
Skinniest mundo ever, amirite?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 30 2011, 9:01 pm poison_us Post #1605

Back* from the grave

I like the new Nasus skin. It's amazing. Also, your link, I see no Nasus. Fake pics.




Apr 30 2011, 11:17 pm poison_us Post #1606

Back* from the grave

SO FUCKING EPIC IT NEEDS ITS OWN POST:






Apr 30 2011, 11:24 pm Neki Post #1607



Almost as good as my Jungle Teemo.



None.

May 1 2011, 12:26 am poison_us Post #1608

Back* from the grave

http://www.mediafire.com/?gnwgv5gxxlttcfj
Plan on putting that on youtube eventually. Just LOL at cat lady singed.

EDIT:


EDIT2: btw, that's a different game.

Post has been edited 2 time(s), last time on May 1 2011, 6:55 pm by poison_us.




May 1 2011, 6:56 pm Riney Post #1609

Thigh high affectionado

Quote from poison_us
http://www.mediafire.com/?gnwgv5gxxlttcfj
Plan on putting that on youtube eventually. Just LOL at cat lady singed.

EDIT:


EDIT2: btw, that's a different game.

Was a good ladder game



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

May 9 2011, 12:13 pm Zycorax Post #1610

Grand Moderator of the Games Forum


It was an even game up until our Kass had to leave for a haircut :awesome: Then it looked pretty bad for a while, but then we suddenly owned them really hard 4v5.

btw, has anyone noticed any lag on the server in the past few days, or is it the uni connection that's being a bitch?




May 9 2011, 1:57 pm Fisty Post #1611



I'm TheFistyPony



None.

May 9 2011, 10:29 pm Riney Post #1612

Thigh high affectionado

Ooo baby



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

May 10 2011, 12:56 am poison_us Post #1613

Back* from the grave

OH. MY. GOD. EPIC FUCKING COMEBACK.

I did shit, but meh. Link





May 11 2011, 12:04 am ShadowFlare Post #1614



Some interesting changes in this patch.

Release Notes v1.0.0.118




None.

May 11 2011, 1:01 am DevliN Post #1615

OVERWATCH STATUS GO

I wonder how much Diablo 3's "Demon Hunter" influenced Vayne.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

May 11 2011, 2:58 am Xero Post #1616



Yes! They fixed that Sona bug! It was so annoying trying to micro and land power chord with that auto attack on. Also, have anyone played Vayne yet?



None.

May 11 2011, 3:00 am DevliN Post #1617

OVERWATCH STATUS GO

Just bought her and playing against bots now (I can't queue up normally :( ).



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

May 11 2011, 3:02 am Xero Post #1618



From the looks of it, she can be very annoying for skill shot characters :lol:
She reminds me of Bayonetta for some reason...



None.

May 11 2011, 3:11 am DevliN Post #1619

OVERWATCH STATUS GO

Holy balls she owns. I mean I realize I'm owning bots, but her abilities are a lot of fun.

EDIT:
Played an actual game and went something like 10/4/8 or higher. It wouldn't let me check stats after the match, and it isn't showing up in my history so I'm not sure exactly about the assists.

She's great if you know how to run, dodge, or just not be aggressive. There was a Vayne on the other team who just didn't seem to grasp how fragile she is.

Post has been edited 1 time(s), last time on May 11 2011, 4:25 am by DevliN.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

May 12 2011, 2:24 am Xero Post #1620



Doesn't her ultimate quadruple her movement speed? So if you have 300 move, then you would get like 1200?
I think CC will stop her easily, since she's very squishy. Didn't get to play against her yet.



None.

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[12:24 pm]
Ultraviolet -- Zoan
Zoan shouted: TheHappy115 Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
I found 64-bit SC broke all sorts of stuff, I never liked it
[12:21 pm]
No-Name-Needed-II -- Zoan Could it have something to do with the turn rate? I found recently the hard way that when I have too many unit orders triggered at once with hyper triggers on "I think it was Dynamic" It caused a crash similar to an EUD crash on non-eud maps.. -Also when does the map crash?? does it crash after briefing at start of game??? or does it crash when you use a spell???
[07:35 am]
MINT_H -- Map Upload
[02:42 am]
Zoan -- TheHappy115
TheHappy115 shouted: I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
[08:53 pm]
TheHappy115 -- such as things like Center View work differently on online play (instant on online while single moves the screen slowly and pauses)
[08:52 pm]
TheHappy115 -- I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
[2022-5-23. : 10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[2022-5-23. : 9:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[2022-5-23. : 5:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
[2022-5-23. : 5:35 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
Any clue as to why a map which would previously work fine on past patches would now suddenly not work on the current remastered patch?
Please log in to shout.


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