Staredit Network > Forums > Portal News > Topic: Map Night & Videos
Map Night & Videos
May 20 2010, 1:34 pm
By: Corbo  

May 20 2010, 1:34 pm Corbo Post #1

ALL PRAISE YOUR SUPREME LORD CORBO









fuck you all

May 20 2010, 2:03 pm JaFF Post #2



Fix the first paragraph of the second box then delete this post.



None.

May 20 2010, 5:15 pm Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Did Jack say:
Quote
dadada styleedit.net
?




May 21 2010, 7:31 pm Jack Post #4

>be faceless void >mfw I have no face

Quote from Ahli
Did Jack say:
Quote
dadada styleedit.net
?
Dub dub dub dot staredit dot net. You aren't the first to complain about it, I'll not say www at the start and put up text saying it when I say it, to remove any confusion.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 21 2010, 9:11 pm UnholyUrine Post #5



Is there anyway to let people use your templates?



None.

May 22 2010, 12:53 am Corbo Post #6

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from UnholyUrine
Is there anyway to let people use your templates?
I could send you the .psd file I use to create them. You wouldn't really know how to chop them down, though.



fuck you all

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[05:59 pm]
Pr0nogo -- NudeRaider
NudeRaider shouted: NudeRaider Background: In music this has caused a loudness war, over the past decades where artists amplified their works more and more to sound more prominent than others. In this context it's actually perceived negative, because while for the untrained listener this creates a more effectful (because louder) piece, it actually destroys the finer details artists used to play very quietly. But because the latter is only appreciated by music enthusiasts with good stereo equipment, the former targets a larger audience and thus has proven more commercially successful.
yeah this happens in all media now, sc2's sfx compared to sc1's is a good example of loudness war. also commercials/youtube ads being way louder than the content you're watching
[05:42 pm]
MasterJohnny -- Echo
Echo shouted: My minerals still negative from Moose
We should get minerals for logging for the day.
[05:23 pm]
jjf28 -- Echo
Echo shouted: Did Crescent Dyne ever get finished
:lol:
[05:14 pm]
Echo -- Did Crescent Dyne ever get finished
[05:13 pm]
Echo -- My minerals still negative from Moose
[05:13 pm]
Echo -- I joined 15 years ago and now I'm turning 29 tomorrow. Time zoomed by
[05:12 pm]
Echo -- What you guys still doing here
[05:06 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: SiKiN Don't wanna persuade you to do anything, Sikin, but Pronogo has a point. Uniformly lifting the wave form can only do so much (you noticed that you hit a ceiliing pretty early) but if you use a method that amplifies quiet component more than loud components the resulting perceived loudness will go up much quicker without hitting distortion.
Background: In music this has caused a loudness war, over the past decades where artists amplified their works more and more to sound more prominent than others. In this context it's actually perceived negative, because while for the untrained listener this creates a more effectful (because louder) piece, it actually destroys the finer details artists used to play very quietly. But because the latter is only appreciated by music enthusiasts with good stereo equipment, the former targets a larger audience and thus has proven more commercially successful.
[05:01 pm]
NudeRaider -- SiKiN
SiKiN shouted: Yea cheers but I think I'll land on 20db, hes fine how he is.
Don't wanna persuade you to do anything, Sikin, but Pronogo has a point. Uniformly lifting the wave form can only do so much (you noticed that you hit a ceiliing pretty early) but if you use a method that amplifies quiet component more than loud components the resulting perceived loudness will go up much quicker without hitting distortion.
[03:03 pm]
Zycorax -- :wob:
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