Key ideas-
-Scout with a Drone at 13 after you place down your Spawning Pool.
-Use your Queen's spawn larvae ability on your main Hatchery and then send it to your expansion, she will be vital to defend certain rushes made by Protoss or Zerg.
-Immediately start another Queen's construction after the first one is finished.
-Use your initial 4 Zerglings to harass your opponent and keep them honest, react according to what you see your opponent do.
-Focus on making Drones if your opponent isn't immediately threatening. If they're doing a timing attack or rush build, be sure to make more Zerglings or a Spine Crawler to defend.
-Tech to lair for Mutalisks or Hydralisks and be sure to get upgrades and an Overseer.
-Get a third base when resources allow, keep your Queen count equal to your Hatchery count and never stop spawning arvae.
-Scout every base and deny all enemy attempts to start a base.
-If they rush air units then make sure you have an Evolution Chamber so that you can make Spore Crawlers.
-When you have money start getting your Roach Warren, Extractors, Lair, Spine Crawlers, and more Drones.
The goal of this play style is to always have a stronger economy and production capacity then your opponent, always make adaptions if any part of this playstyle doesn't work in game.
If anyone has anything to add, feel free to do so. This guide has all been constructed based off of playing with the exact build order listed above that I was told about from a friend.
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