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Starcraft II Mapping Contest #1

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Creator: Forsaken Archer
Time: May 8 2010, 6:45 pm

Post #61     DevliN May 25 2010, 4:40 am

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I've had to delete way too many posts in this topic. Let's stay on topic, leaving the fights to PMs and for the love of god, knock the SC2Mapster versus SEN shit out.

Thanks.

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Post #62     Sixen May 25 2010, 4:54 am

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So when are the results being announced?

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Post #63     Forsaken Archer May 25 2010, 4:57 am

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soon(tm)

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Post #64     payne May 25 2010, 6:25 am

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Will the judges do their best to complete the maps? It might take them a few tries for mine ;)
Anyways, I know I won't make it into the top 3, but I hope you guys enjoy Impossibles just like I do.
I am currently working on an other Imposs map with 2 guys from sc2mapster (which also have accounts in here, but they are less active).

Leaks:
Name: Impossible Link
Levels: 12 (4/map maker)
This one will have triggers involved ;)

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Post #65     Forsaken Archer May 26 2010, 9:07 pm

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Quote
Complexity: 5 Points
* Was your map easy to create? was It hard? It will be taken into consideration.

Glitchness: 5 points
* How well does your map run? Does it have Glitches?

Fun: 15 points
* Is your map fun? boring? another important thing highly evaluated.

Originality: 10 points
* Is your map just another in an endless supply of similar (especially SC1) maps?

Content: 5 points
* What exactly did/are you doing? Did you just plop some stuff into a map? Or are you trying to create a masterpiece?

Knowledge: 10 points
- Articles / Tutorials: 5 points
* Does your articles relate your map?
* Does it explain how a similar affect can be achieved? (wording)
- Map: 5 points
* Does your own system work well within your map?

Criteria we will be using.

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Post #66     payne May 26 2010, 10:02 pm

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Lol, I'm going to have 5% ;o

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Post #67     Demented Shaman May 26 2010, 10:11 pm

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Quote from payne
Lol, I'm going to have 5% ;o
Unless they're awarding half points, getting 5% would be impossible.

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Post #68     Swampfox May 27 2010, 1:12 am

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Quote from devilesk
Quote from payne
Lol, I'm going to have 5% ;o
Unless they're awarding half points, getting 5% would be impossible.
Did you really have to take that so literally?

Well, I can't wait to see the results!

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Post #69     payne May 27 2010, 4:04 am

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May I submit my latest version? It's actually more doable and has a nice trigger that doesn't force Full House! =D

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Post #70     Forsaken Archer May 27 2010, 4:45 am

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I did my initial play though of all the maps and jotted down some notes. Some very nice things I saw :)

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Post #71     payne May 27 2010, 6:06 am

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My map reached the rank of the 8th most popular map played on US server :|
Well, I'm pretty proud and quite happy to be able to give all this advertisement to SEN.
I'm also trying to make my way to the list of sc2mapster (link). It'd be quite nice from them to update it: I'd be really happy to see my name up there! :teehee:

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Post #72     DevliN May 27 2010, 6:08 am

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I played about half of the map so far. I wanna give them a couple run-throughs though before I give my scores. So far I'm really loving what we're able to accomplish in SC2. This is great, and can't wait to see what others think as well.

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Post #73     payne May 27 2010, 6:20 am

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My predictions. :P
I made this because I was being afraid people did not understand the kind of work that was set into the making of Impossible Scenarios.
Delete this post if you think its against some rules: I just wanted to place my word and make sure I wasn't misunderstood. ^^
Quote from isolatedpurity
Quote
Complexity: 3/5 Points
* Was your map easy to create? was It hard? It will be taken into consideration.
-> It takes somehow a lot of brainstorm to be able to place units correctly to create a challenging Impossible Scenario map. Missing some points due to lack of triggering, though this isn't the kind of maps that gets much.

Glitchness: 5/5 points
* How well does your map run? Does it have Glitches?
-> You just cannot encounter any glitch with the few triggers >.<

Fun: 2/15 points
* Is your map fun? boring? another important thing highly evaluated.
-> I do -love- Impossible Scenarios, but most of the people are too impatient to actually understand the essence of such a type of game. It just really doesn't fit well to too many people :(

Originality: 1/10 points
* Is your map just another in an endless supply of similar (especially SC1) maps?
-> Seriously just a copy of a SC1 well-known type of map, though applied to SC2.

Content: 4/5 points
* What exactly did/are you doing? Did you just plop some stuff into a map? Or are you trying to create a masterpiece?
-> I did put a lot of effort into the unit placement, though I made nothing too fancy since this game is supposed to be simple in its essence: no cinematic or anything, but for sure this could have made the thing a bit more fun. -1

Knowledge: 7/10 points
- Articles / Tutorials: 2/5 points
* Does your articles relate your map?
-> Well, somehow, since I had to learn how to publish my map and how to use Game Variants.
* Does it explain how a similar affect can be achieved? (wording)
-> Not sure I understand what this is >.<
- Map: 5/5 points
* Does your own system work well within your map?
-> Flawless: there's isn't really any system except victory/defeat triggers. Of course, if you try up my latest version, I added a "give trigger" to prevent people from waiting for a Full House: I never though my game would become popular XD

Total: 23/50
Not as bad as I expected, though, of course, I am being quite nice with myself :P

Criteria we will be using.
This post was edited 1 time, last edit by payne: May 27 2010, 7:06 am.

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Post #74     Centreri May 29 2010, 3:54 am

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I think you're being a bit optimistic. There's no way that unit placement gets you 7/10 knowledge, 4/5 content or 3/5 complexity. Might get more points for fun, though.

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Post #75     Sixen May 29 2010, 11:48 pm

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Quote from isolatedpurity
soon(tm)
zZz.

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Post #76     payne May 30 2010, 1:31 am

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Quote from Centreri
I think you're being a bit optimistic. There's no way that unit placement gets you 7/10 knowledge, 4/5 content or 3/5 complexity. Might get more points for fun, though.
Of course I am optimistic, I'm rating myself :P
Quote from Myself
Not as bad as I expected, though, of course, I am being quite nice with myself :P

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Post #77     DevliN May 30 2010, 10:12 am

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Quote from Sixen
Quote from isolatedpurity
soon(tm)
zZz.
So far it looks like I'm the only one who submitted scores. I have no idea what IP and Corbo are doing just yet.

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Post #78     Sixen May 30 2010, 11:11 am

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Quote from DevliN;)
Quote from Sixen
Quote from isolatedpurity
soon(tm)
zZz.
So far it looks like I'm the only one who submitted scores. I have no idea what IP and Corbo are doing just yet.

Gotcha, :P .

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Post #79     Forsaken Archer Jun 4 2010, 11:14 pm

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IP is hardcore playing beta before beta runs out, quite irresponsible of me. Will get my scores up in 24 hours, promise.

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Post #80     Forsaken Archer Jun 5 2010, 5:42 pm

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My scores are up. We are just waiting on corbo.
*poke poke*

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[07:19 am]
Lanthanide -- One of the developers clearly said "call of doody"
[06:56 am]
Fire_Kame -- so much
[06:56 am]
Fire_Kame -- there was so much opportunity
[06:51 am]
O)FaRTy1billion -- At the very end they talk about Call of Duty and how you have a dog, and that's about it for games
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[06:49 am]
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