Thanks farty! I'll use test and use the plugin tomorrow!
EDIT: Works great!
Post has been edited 1 time(s), last time on Jul 12 2011, 5:53 pm by xboi209.
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hi! little problem: avira recognise it as a trojan (i think)... TR\dropper or something like this... oh blessed farty, can you find a solution to this problem? it's quite annoying to have to turn off every time...
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An artist's depiction of an Extended Unit Death
hi! little problem: avira recognise it as a trojan (i think)... TR\dropper or something like this... oh blessed farty, can you find a solution to this problem? it's quite annoying to have to turn off every time...
It's a false positive for who-the-hell-knows what. Any decent Anti-virus program has a safe list you can put the program on. Here's a copy/paste from the web:
Right click on the system tray umbrella and choose "Configure AntiVir". Be sure to tick "Expert mode" -> go to Scanner -> expand Scan -> select Exception -> browse for the file and add it (this is for the on demand scan).
Right click on the system tray umbrella and choose "Configure AntiVir". Be sure to tick "Expert mode" -> go to Guard -> expand Scan -> select Exception -> browse for the file and add it (this is for the on access scan).
thanks a lot roy! i thought it was more difficult to solve XD
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0x006636D7 is on the last byte of the DC (since it it ends with 7), so you need to set a value of 0xXX?????? where XX is your value, ?????? is the first 3 bytes. For seige tank seige mode ground weapon, it would be 0xXX821517.
how did you get 0xXX821517 ?
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It seems to me that there's some compatibility issues with other plugins.
EDIT: I just found out that EUD Enabler doesn't like BNet Filter
Post has been edited 1 time(s), last time on Jul 20 2011, 9:13 pm by xboi209.
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It seems to me that there's some compatibility issues with other plugins.
EDIT: I just found out that EUD Enabler doesn't like BNet Filter
I don't know what that is, and I don't see why. All I changed was the trigger action pointer.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
It seems to me that there's some compatibility issues with other plugins.
EDIT: I just found out that EUD Enabler doesn't like BNet Filter
I don't know what that is, and I don't see why. All I changed was the trigger action pointer.
Depending on what one he has exactly, But its a .dll, Or in some cases a .exe that filters the game lists to only show games that you can join, or however you set the filters.
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I don't understand how or why that would interfere with or be interfered by something that only changes the action table .. ?
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
It's a .dll, there's some error messages I can't remember(I'll remember to post them later) and when I start SC with Chaoslauncher, there's the error messages and the DEP protection thing closed SC but when I attach(inject) Chaoslauncher into SC, it doesn't happen
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Errors(each new line is another message):
Remote Loadlibrary failed
Could not allocate remote Memory Access is denied. (5)
Could not patch Starcraft
Error in ApplyPatch in Path\EUDEnable.bwl
VirtualAllocEx failed
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Does it do that without using the other plugin? If the other plugin causes that, then it must screw something up ... Unless I just don't know how to use these plugins correctly (I just kind of assumed that I had full access to hProcess xD).
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I disabled every other plugin except EUD Action Enabler and BNet Filter to figure out those 2 don't like each other. Can you try enabling EUD Actions after 5 seconds of starting SC and see if it works somehow. Both plugins work if I start SC first then inject the plugins to SC
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An artist's depiction of an Extended Unit Death
Both plugins work if I start SC first then inject the plugins to SC
So... Why not just do this? If you want it automated, you can write a batch file that runs the injector after launching SC.
The injector isn't an exe, the exe is the launcher itself so you can choose weather to play on ICCup or Bnet and choose which plugins you want to use then you click the start button to launcher SC with the plugins you chose. While Chaoslauncher is open source, I do not know how to program so
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I don't choose when to patch SC...
Here. Try this one. I put the patching code in another place and maybe it will not hate this one.
Attachments:
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Still hates it
Actually there were 2 less error messages
Remote Loadlibrary failed
Could not allocate remote Memory Access is denied. (5)
VirtualAllocEx failed
Post has been edited 2 time(s), last time on Jul 24 2011, 6:49 pm by xboi209.
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Hey Farty, koreans are using Wdetector which also enables EUD Actions. The cool thing is that the program communicates with yours(if you have it) to let the host know everyone has eud actions. You get banned if you're not detected using wdetector so would it be possible for you to update this and make it communicate as well?
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Hey farty this is important... It seems that chaoslauncher is interfering with the eud enabler because I was playing with 2 other people who was using the .exe version of the enabler but I dropped.
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