EUD Action Enabler !, Another episode of Farty bored with a C compiler!
Post #81
O)FaRTy1billion
Jul 12 2011, 3:38 am
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.rapsdleF
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Fixed.
![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #82 iCCup.xboi209 Jul 12 2011, 4:40 am
Post #83 I)eathBringer Jul 16 2011, 1:07 am
Post #84
Roy
Jul 16 2011, 1:10 am
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An artist's depiction of an Extended Unit Death
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It's a false positive for who-the-hell-knows what. Any decent Anti-virus program has a safe list you can put the program on. Here's a copy/paste from the web:
![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? EUDGen2 Other stuff: Farlap Bound Maker [EUD] EUPCalc SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #85 I)eathBringer Jul 16 2011, 12:36 pm
Post #86 I)eathBringer Jul 17 2011, 5:31 pm
Post #87 iCCup.xboi209 Jul 20 2011, 7:34 pm
Post #88
O)FaRTy1billion
Jul 22 2011, 7:27 am
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.rapsdleF
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I don't know what that is, and I don't see why. All I changed was the trigger action pointer.
![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #90
O)FaRTy1billion
Jul 22 2011, 5:01 pm
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.rapsdleF
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I don't understand how or why that would interfere with or be interfered by something that only changes the action table .. ?
![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #91 iCCup.xboi209 Jul 22 2011, 6:33 pm
Post #92 iCCup.xboi209 Jul 23 2011, 6:58 am
Post #93
O)FaRTy1billion
Jul 23 2011, 9:57 pm
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.rapsdleF
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Does it do that without using the other plugin? If the other plugin causes that, then it must screw something up ... Unless I just don't know how to use these plugins correctly (I just kind of assumed that I had full access to hProcess xD).
![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #94 iCCup.xboi209 Jul 23 2011, 10:54 pm
Post #95
Roy
Jul 23 2011, 11:41 pm
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An artist's depiction of an Extended Unit Death
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Both plugins work if I start SC first then inject the plugins to SC ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? EUDGen2 Other stuff: Farlap Bound Maker [EUD] EUPCalc SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #96 iCCup.xboi209 Jul 24 2011, 1:02 am
Post #97
O)FaRTy1billion
Jul 24 2011, 5:34 am
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.rapsdleF
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I don't choose when to patch SC...
Attachments:
Here. Try this one. I put the patching code in another place and maybe it will not hate this one. ![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #98 iCCup.xboi209 Jul 24 2011, 4:21 pm
Post #99 iCCup.xboi209 Dec 23 2011, 10:37 pm
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Hey Farty, koreans are using Wdetector which also enables EUD Actions. The cool thing is that the program communicates with yours(if you have it) to let the host know everyone has eud actions. You get banned if you're not detected using wdetector so would it be possible for you to update this and make it communicate as well?
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Post #100 iCCup.xboi209 Jan 3 2012, 7:48 pm
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