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ZombieCraft [WIP], Kill all sons of bitches!

Creator: MC˛Voyager7456
Time: Apr 1 2010, 3:24 am
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Post #1     MC˛Voyager7456 Apr 1 2010, 3:24 am

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Introduction:
ZombieCraft is a mod heavily inspired by maps like Raccoon City. It contains two factions, Zombies and Survivors.





Gameplay:

Civilian Generation:
(user posted image)
Every 30 seconds, neutral civilians spawn randomly on the map. This continues until they reach a certain population density:

(user posted image)
The two player map Astral Balance, fully seeded.

Civilians can be rescued by the Survivors and equipped with weapons to reinforce their numbers:
(user posted image)


Zombie players, of course, can kill civilians to limit humanity's numbers. Zombies are also capable of upgrading their units into more lethal forms by killing humans.

Ammunition:
Every human unit (apart from the Engineer) has a limited ammunition supply. When a unit runs out of ammunition, it will be unable to fire and will be marked in blue like this:
(user posted image)

(user posted image)
In order to replenish ammo, these units must reload, leaving them vulnerable to attack, as they are unable to preform any other actions while reloading.

Objectives:
Human players must survive for 20 minutes, until the military arrives to save them or Jesus descends down from the heavens to clear the zombie plague or whatever your imagination would like to happen.

Zombie players, on the other hand, must wipe out the Survivors before this happens.








Survivors:

Machine Gun:
(user posted image)
Rapid-fire ranged unit.
Ammo Cost: Low
Ability: Deep Focus
- Slows the Machine Gunner down and doubles the rate of ammo consumption, but also doubles the rate of fire.

Shotgun:
(user posted image)
Medium-range splash unit.
Ammo Cost: Medium
Ability: Paralyzing Strike
- Immobilizes up to three zombies.

Sniper Rifle:
(user posted image)
Long-range unit.
Ammo Cost: Low
Ability: Hide
- Hides this unit from view, but at the cost of ammunition.

Flamethrower:
(user posted image)
Melee splash unit.
Ammo Cost: High
Ability: Molotov Cocktail
- Tosses a grenade that explodes into a lasting fiery inferno.

Rocket Launcher:
(user posted image)
Long-range splash unit.
Ammo Cost: Extremely High
Ability: Kevlar Boost
- Temporarily boost's an ally's armor.

Engineering Kit:
(user posted image)
Support unit.
Ammo Cost: None
Ability: Mines
- Lays up to 5 land mines.

Ability: Build Barricade
(user posted image)
Defensive wall.

Ability: Build Missile Turret
(user posted image)
Automated defensive turret.

Ability: Build Ammo Cache
(user posted image)
Automatically regenerates allied units' ammunition (albeit slowly). Also capable of upgrading weapons and armor.

An Engineer can only maintain 3 of these structures at once.

Medical Kit:
(user posted image)
Support unit.
Ability: Heal
- Automatically heals nearby Survivors.
Ability: Cure
- Cures the target unit of any status afflictions.
Ability: Toxic Gas
- Creates a damaging cloud of toxic gas on the target unit.

APC:
(user posted image)
The Survivors' best friend. The APC is a starting unit and no others may be obtained. It is incredibly resilient and can carry up to 8 Survivors inside.
Ability: Entrench
- Immobilizes the APC and reduces its sight range, but allows Survivors inside (apart from Engineers and Rocket Launchers) to fire at nearby enemies.



This post was edited 1 time, last edit by Voyager7456: Apr 1 2010, 3:32 am.

Grayza: You are so self-righteous! I have used all my skills, all my resources, for one perfect chance at peace. And because of you, it is gone! And I am...
Crichton: Frelled? Screwed? Raped? Welcome to the universe, Commandant.
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Post #2     MC˛Voyager7456 Apr 1 2010, 3:25 am

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Stay tuned for more official instructions.


Grayza: You are so self-righteous! I have used all my skills, all my resources, for one perfect chance at peace. And because of you, it is gone! And I am...
Crichton: Frelled? Screwed? Raped? Welcome to the universe, Commandant.
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Post #3     Ultraviolet Apr 1 2010, 5:27 am

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WHERE IS YOUR GOD NOW?
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Rank: Regular
This seems kinda epic ;o

Quote from O.o: because I've found my form in your forms where It should not be.
Quote from O.o: I cant figure out how to shut this form down how bout your next post be how to close it down.
Quote from devilesk: I DONT LIKE THE STARPORT PLACEMENT. I WAS SANDWICHED BY GAYS.
Quote from Hercanic: Therefore, the quantity of shit Esponeo may or may not take bears little relevance on the thread's effect.
Quote from Brontobyte: If you do it wrong it wont. If you do it right it will.
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Post #4     Sand Wraith Apr 1 2010, 3:58 pm

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Would you mind sharing some of the plug-in code for your mod? Especially the Kelvar Boost ability and Machine Gun's Deep Focus (how did you get him to slow down?). The Shotgun's ability and APC's is really cool too.

(user posted image)
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Post #5     StarBlue Jul 8 2010, 2:50 pm

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Where can I download this awesome mod?

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Post #6     DeVouReR Jul 8 2010, 3:03 pm

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Being a Coder gives ya tons of P-Views!
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April the first. Might be a joke, ya know?
Cannot say, though.

(user posted image)
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Post #7     StarBlue Jul 8 2010, 3:05 pm

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That was march 31st ;o

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Post #8     x-EnAlex Jul 12 2010, 11:43 pm

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"kill all sons of bitches".... Remind me of Ellis inside L4D2.

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