Staredit Network > Forums > Technology & Computers > Topic: Programming and Games
Programming and Games
Mar 8 2010, 9:56 am
By: Queen-Gambit  
Polls
What programming language(s) do you know?
What programming language(s) do you know?
Answer Votes Percentage % Voters
C++ 7
 
32%
None.
Python 0
 
0%
None.
Java 6
 
28%
None.
vBasic 1
 
5%
None.
Other 4
 
19%
None.
None 4
 
19%
None.
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Poll has 22 votes. You can vote for at most 1 option(s).

Mar 11 2010, 2:01 am O)FaRTy1billion[MM] Post #21

👻 👾 👽 💪

HTML/CSS/JavaScript, PHP, AJAX (since it seems to be mentioned a lot here ... ;o), enough MySQL to manage simple databases
VB 6 and .NET
I've messed around in XNA, so I have some C# experience (which, I must say, is an absolutely awful language from what I've used)
C, though I've done some C++ projects (tiny bit of OO stuff ... that was unnecessary. Seriously guys, don't use OO when you don't need to.)
TI-BASIC and z80 ASM ... I don't really do that much anymore. It was more a way to occupy time in school. :P

Never seen or touched python or JAVA code. :awesome:

My preferred language is plain ol' C.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Mar 11 2010, 3:58 am DavidJCobb Post #22



Code
var AJAX = !language; // global var used for simplicity -- would encapsulate in real code
window.onSomeoneIncorrectlyDescribesAJAXAsALanguage = // avoiding addEventListener for IE7 support
  function(e) {
     var e = e || window.event; // IE
     return seeWikipedia("AJAX", e.user_name); // function defined elsewhere
  };

// displays: "Ajax (shorthand for asynchronous JavaScript and XML[1]) is a group of interrelated web development techniques"




None.

Mar 11 2010, 5:10 am O)FaRTy1billion[MM] Post #23

👻 👾 👽 💪

Quote from DavidJCobb
Code
var AJAX = !language; // global var used for simplicity -- would encapsulate in real code
window.onSomeoneIncorrectlyDescribesAJAXAsALanguage = // avoiding addEventListener for IE7 support
  function(e) {
     var e = e || window.event; // IE
     return seeWikipedia("AJAX", e.user_name); // function defined elsewhere
  };

// displays: "Ajax (shorthand for asynchronous JavaScript and XML[1]) is a group of interrelated web development techniques"
Its inclusion in my post was based on having read it in other people's lists in this topic. >.> It's special little comment is because I realize it isn't a language, but I do have experience using it.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Mar 11 2010, 5:14 am payne Post #24

:payne:

I'm trying to learn C++
I've learned ActionScript, TI-83+ and VB.
^^



None.

Mar 11 2010, 6:06 am EzDay281 Post #25



I've used Processing for a few practical purposes and made a functional minesweeper game.
I'm currently beginning (like, a few weeks' worth practical experience total) learning to use C++, and have been regularly using it for editing some images (colorizing item graphics for Diablo II).
C++'s syntax, thus far, so so much more <3 than Java.
Quote
(tiny bit of OO stuff ... that was unnecessary. Seriously guys, don't use OO when you don't need to.)
Teehee. I've never intentionally done anything object-oriented, and make people cry when they see my code. :D

I'm planning on working on a game eventually - my main problems are graphics and deciding on what the game should even be.

Post has been edited 1 time(s), last time on Mar 11 2010, 6:26 am by EzDay281.



None.

Mar 13 2010, 9:05 pm Syphon Post #26



Javascript, PHP, TI-BASIC, C.



None.

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