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Infestory Race

Creator: O)Lt.Church
Time: Mar 8 2010, 5:50 am

Post #1     O)Lt.Church Mar 8 2010, 5:50 am

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:lol: So earlier tonight i found out when you use neural parasite with an infestor on a worker( i was thinking back to mind control in SC) you have 10seconds to build; dunno how it'd work with an SCV but i decided to grab a probe before i completely killed the enemy and fun times proceeded.

Things to note
-Infesting a builder gives you full build control
-When you warp in a building as infested protoss it stays in your control, aka second race if you get a nexus
-Supply count is either shared or not displayed for second race(wasn't paying attention sorry :[ )
-Getting a stolen nexus is abit useful to have for chrono boosting...

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Post #2     Centreri Mar 8 2010, 5:56 am

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Wait, so chrono boost on a hatchery would accelerate build times of all larvae associated to it? Including injected larvae? Did you try it on larvae created AFTER the initial chrono boost?

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Post #3     KrayZee Mar 8 2010, 6:22 am

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Both Terran and Protoss should have their own version of controlling other races. Protoss should've kept their mind control and Terran should use neurostim drugs used by medics/medivacs. :awesome:

I asked my brother "What is it like coming out from the same vagina as me?" and had an awesome response.

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Post #4     LooKe Mar 8 2010, 5:55 pm

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You share supply, so no 400/600 man armies sorry.

I did this as well, and as soon as the nexus finished my opponent left. :bleh:

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Post #5     Sixen Mar 9 2010, 4:22 am

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Quote from Centreri
Wait, so chrono boost on a hatchery would accelerate build times of all larvae associated to it? Including injected larvae? Did you try it on larvae created AFTER the initial chrono boost?
No, Chrono Boost will only accelerate the creation of a Queen from the Hatchery. Other than that, it'll increase the rate of upgrades, but that's about it. Doesn't affect larvae.

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Post #6     O)Lt.Church Mar 9 2010, 7:14 am

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Quote from Sixen
Quote from Centreri
Wait, so chrono boost on a hatchery would accelerate build times of all larvae associated to it? Including injected larvae? Did you try it on larvae created AFTER the initial chrono boost?
No, Chrono Boost will only accelerate the creation of a Queen from the Hatchery. Other than that, it'll increase the rate of upgrades, but that's about it. Doesn't affect larvae.

you sure? i could of sworn it boosted the rate 'spawn larvae' turned from eggs to larva..

edit: and it doesn't seem out of the question to assume it increases larva morph speed to whatever unit youre producing as it increases the speed of all protoss and terran unit production, including warp-gates why not hives?
This post was edited 2 times, last edit by Lt.Church: Mar 9 2010, 7:22 am.

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Post #7     Syphon Mar 9 2010, 8:19 am

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Quote from O)Lt.Church
Quote from Sixen
Quote from Centreri
Wait, so chrono boost on a hatchery would accelerate build times of all larvae associated to it? Including injected larvae? Did you try it on larvae created AFTER the initial chrono boost?
No, Chrono Boost will only accelerate the creation of a Queen from the Hatchery. Other than that, it'll increase the rate of upgrades, but that's about it. Doesn't affect larvae.

you sure? i could of sworn it boosted the rate 'spawn larvae' turned from eggs to larva..

edit: and it doesn't seem out of the question to assume it increases larva morph speed to whatever unit youre producing as it increases the speed of all protoss and terran unit production, including warp-gates why not hives?

Because Larva aren't buildings.

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Post #8     LooKe Mar 11 2010, 8:53 pm

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Infesting an SCV and starting to build a command center, the scv continues to build the command center but switches control back to the original owner. I was playing against a comp so I'm not sure what control you have over the scv once it's yours again.

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